

I wouldn't recommend this game to anyone. The problem is that the main core loop is very repetitive, super grindy, and is no fun at all. The main character walks super slowly, so most of your time you sit and watch him walk from fridge to gym, slowly. Once in the gym, you have to click on various excercies and wait until he repeats it for the n-th time. And that is about it. It takes time to level him up. Other than that, the graphics look really nice!

Project Warlock look really nice, its visuals are just beautiful. However, game disappointed me a lot. In short words, it is soulless. I wouldn't replay it because it's fun no more to me (I've completed it once only, on easiest difficulty and it took me 9 hours). It could be so much more, but seems kind of unfinished. I'll synthesise it in a few points: GOOD POINTS: + really nice visuals + nice music + RPG stat points progression system BAD POINTS: - full of bugs - no story, no tutorial, no immersion - no reload button (that's just a personal preference - I'd like to have a reload button) - works super slow at times on my modern laptop computer (paid it $2000 2 years ago), and however quite slow in general (it is very badly optimized game) - monotonous level design (it's all corridors, very few open scenes, zero vertical dimension, just like Wolfenstein 3D) - you have to be exactly above an item to pick it up (the developers should increase item collision range a bit) SOME BUGS: - sound system left/right is switched, so you never hear enemy sound correctly (it is super confusing) - game crashes (to the desktop as well) - bugs that prevent you from finishing levels (with elevators, for example; I even fell through the floor once); those are however very rare, but there are I am disappointed in this game. Could be some much more. I really like its visuals. But that's not enough to actually enjoy the game.

I really enjoyed Quern. Its story is a bit strange, however the game is enjoyable, puzzles are not too hard (though I had to use walkthrough maybe 4 times, it just didn't click to me what to do next), interface is nicely implemented, all of the puzzles make sense, they are really well crafted. It took me 19 hours to finish the game (using walkthrough at certain points, if not, I would need much more time). Nicely designed world, not too big, not too small, just right in my opinion. Nice game!