checkmarkchevron-down linuxmacwindows ribbon-lvl-1 ribbon-lvl-1 ribbon-lvl-2 ribbon-lvl-2 ribbon-lvl-3 ribbon-lvl-3 sliders users-plus
Send a message
Invite to friendsFriend invite pending...
This user has reviewed 1 games. Awesome!
SYMMETRY

Great atmosphere, weak gameplay.

The game has a great atmosphere and fitting graphics. Sadly, several of the bullet points in the description are misleading. Mental health is not a game stat like nutrition or physical condition. There are no significant moral choices - in theory, you could cannibalize a dead crew member, in practice you have to restart once someone bites the dust because it's impossible to make up for the lack in manpower. The pretty good dialogues are actually monologues and can't be acted upon by the player. They are also ignored by all the other NPC. In short, they talk, but they don't talk to each other and there are no particular group dynamics. Because of this and the lackluster skill system described by Freiwaldau there isn't that much replay value. 80% of the challenge consists of staying ever-vigilant and babysitting the health bar of all characters at once. Those scientists are seriously absent-minded, it's like herding cats. They WILL starve to death during the act of growing food and putting that readily edible food in the fridge. They WILL run out into a deadly blizzard at -100°C with 5% of their health remaining to repeat whatever task they were set upon three minutes ago. If this happens: Restart Time. There are no Save Points.

215 gamers found this review helpful