This game is brimming with fun and passion. combat system is complicated enough to statisfy a gamer that plays Ghost of Tush and Sefu, with additional mechanics that make the game stand alone (kick anything that isnt bolted down). As impressive as the gameplay/design is, as a jr game dev myself, I am most impressed by the art driection. The render distance system is executed in such an affective and visually beautiful way that i think it deserves a shout out. Backgrounds become watercolour landscapes, retaining thier vibrance and atmosphere perfectly!
Only just unlocked the camera, so im not exactly miles into the game but the visuals appear to have been done with a lot of appreciation and respect for the original material, sound design is fantastic, and the atmosphere has been captured perfectly!