checkmarkchevron-down linuxmacwindows ribbon-lvl-1 ribbon-lvl-1 ribbon-lvl-2 ribbon-lvl-2 ribbon-lvl-3 ribbon-lvl-3 sliders users-plus
Send a message
Invite to friendsFriend invite pending...
This user has reviewed 1 games. Awesome!
Expeditions: Conquistador

Immersion level: hard

I haven't finished this game yet. I'm just playing it for a week (adult life is not very forgiving for playing games too long in one session) and I'm having my head bashed around for that by my gf - but it's just too good to stop playing. Even the ever-classic "it's turn based with autosave, I can stop anytime" doesn't help at all. I won't argue - graphics are out-of-date, bugs are present, combat system and character creation/development is rather simplified. But on the other hand, with most of random encounters and story quests there is one thing that keeps you going: FOLLOWERS. First thing's first - when you start the game, you choose Followers that have main roles (medic, scholar, scout, hunter, soldier). Each of the Followers also has three distinctive perks, which will be their base for interacting with you. They are describing their approach to several things by polarised perks: greedy/altruistic, racist/open-minded, aggresive/peaceful, adventurous/cautious, and so on. Every now and then you get interrupted by some Follower (or several of them) and they give you their advice, confront you on your decisions, ask you about the goals you have, lay out the truth about their past - in one word, they are interacting. And the game describes it so well that in no time I have grown fond or distasteful for each of the Followers in my expedition. I am fully aware that each of my actions and dilemmas may have a strong effect on Follower's morale (if you won't take the prize for completed quest, the Altruistic ones will gain morale, but the Greedy ones will lose it) and it makes me wonder what I really want to do. The immersion is just GREAT. Play it. Enjoy it. You'll see - every technical flaw is forgivable when you simply sink into the role of leading the lot into the unknown.

4 gamers found this review helpful