I've not beaten Nanotale yet, but thus far, I like it quite a bit, possibly more than Epitory. I'm trying to brush up on my typing a bit, and the usual typing tutors don't quite cut it for me. No matter how much I need to work on my muscle memory, there's only so much "ferd fred fdre fedr jiuk juik jkiu jiuj" I can take (and that turns out to be about three and a half minutes on any given day) Epistory looked better than Nanotale, it had a better storyline and felt newer, but there was a lack of typing considering it is a typing game. Sometimes I felt like all I did was wander around solving movement puzzles (with weird controls) and desperately looking for things to type. In Nanotale, it feels like there's always something to type "at", even if it's not advancing the story. Using ESDF instead of WASD seemed weird at first, but I use WASD with my first 3 fingers, so shifting over one key to keep my fingers on home row made sense. Both games give interesting words to type out in sometimes challenging combinations, and they all fit in nicely with the story/enemy/friend very well. One frustration in both games is I have the habit of pressing space after each word (because that's how tying works, right?). This ends the "battle" and makes the upcoming words you need to type go away. You are then required to press space again to start battle, which is counterintuitive for typing practice.