

First off, I want to thank GOG and the community for helping to bring this game to the list. I saw it on the list one day and I immediately bought my copy. Before this game made its way onto GOG, I was praying for a community-based revival of the game, because it clearly has a lot of potential. The gameplay was a little tricky to learn and master at first, but the fun and challenging experience more than makes up for the learning curve. I loved being able to change the cards in my deck before each battle, so I can pick a deck which gives me an advantage over each enemy I fought in the campaign, by studying the enemies I was about to face, the environment I was in, and what the enemy's specialization was. Later, I discovered that I can actually learn certain specializations from my opponents during the campaign by letting them trigger it at least once during each battle. I would easily recommend this game to anyone who has played games like Heroes of Might and Magic, since the gameplay, especially in Etherlords 1 is quite similar. Etherlords 2 is more suitable for players who enjoy having control of a single hero rather than having to manage many. Etherlords 2 also focuses on the survival of the hero, so the burden of having to protect a castle like in Etherlords 1 is gone. Again, thank you GOG and everyone who put this game on their wishlist. I'm so glad to have this game again, with the chance to see fan-made improvements and additions to the game and its content.