Demons Roots begins from the perspective of two children on the day of a festival. Through their perspective we learn about the generico history of the world: demons used to rule, humanity overthrew them, and now the world is at peace. We also learn the conventions of this world, such as how children are trained to fight from a young age in case the demons ever return. It’s also, of course, an excuse to give us tutorials in a diegetic matter. You’re two kids being told what to do by the adults. However, after this short tutorial chapter, we switch to the perspective of a demon, and from that demon we eventually find our way to the main character: Deathpolca. I’m sure a bunch of you are thinking “that’s a dumb name” and yeah, it totally is, but… you get used to it somehow. Through this short sequence of perspective switching, climbing up the ladder of demonkind, we learn that all the human conventions we took for granted during the tutorial are lies, carefully planted in the minds of the common folk by the world-ruling Emperor. Nothing is as it seems, and this generic premise is nothing more than a facade. Having full control over the continent, the controlling Emperor forces the nations to do his bidding and war amongst each other while giving them sovereignty in name only. We don’t know why he’s doing this, but we know that his plans eventually result in a world where the 99% are owned by the rich 1%. This is just synapse. I give story 10/10, music 10/10, art 8/10, gameplay 8/10, 10/10 pacing, fantastic game. My Favorite JRPG