The game has no fullscreen mode, leaving it effectively unplayable for anyone whose system misbehaves with borderless windowed or windowed mode. This means things like the game freezing, whether entirely or merely ceasing to update visually while running otherwise, or stuttering on the scale of seconds. The one time out of perhaps twenty that I was able to get past the first room (or rather, roof), the game seemed to have potential, but the ~30 seconds of game time before it froze was insufficient for any real evaluation, and the crippling technical issues would be an overriding concern anyway.