Ever thought nothing could top the disastrous release of Cyberpunk 2077? Yet CDPR strikes again, bringing you (probably) "the worst patch ever" that has been released for a video game. This "Next-Gen Patch" performs so bad without offering much noticeable visual improvement that you need a 2000$ GPU to play it on max. details. That said, if you are actually able to start it or play it more than 5 minutes without a crash. And even if it seems you've got smooth FPS the horrible frametimes turns it into a slideshow. A lot of those issues seem to originate from the D3D11On12 wrapper they used to implement gimmicks like RT and DLSS3.0 no one really asked for. Would have been actual work to properly port this game to DX12, right? I just got one advice for CDPR: End your obviously toxic relationship with Nvidia and focus on game quality instead so that non of you future releases turn into another bug feast.