checkmarkchevron-down linuxmacwindows ribbon-lvl-1 ribbon-lvl-1 ribbon-lvl-2 ribbon-lvl-2 ribbon-lvl-3 ribbon-lvl-3 sliders users-plus
Send a message
Invite to friendsFriend invite pending...
This user has reviewed 1 games. Awesome! You can edit your reviews directly on game pages.
Two Worlds Epic Edition

Absolutely awful

Who ever is giving this game even half hearted good reviews is either one of the developers, a corporate plant, or a ghost account of either of the former two mentioned. The game was not even worth the $6.50 paid at the "Two for $12.00" bin. The interface is all over the keyboard, and I'm pretty sure that if you wander off in any direction after just starting the game, you can stand in one place long enough and SOMETHING can kill you within two strokes, be it a "Young Grom" a "Bore" a "Bunny" a "Stiff Breeze" etc. Absolutely awful setup. I won't get into how bad the cut scenes are because too many other people have already beat that horse to death. The "map" is almost useless. Trying to travel anywhere will just get you killed and sent to a part of the "map" where you won't know where the hell you are. Trying to get BACK to some place partially familiar will run you through adversaries that can kill you before combat is visible to the player. Considering this game was loaded onto a Dual Core machine with 4 gig ram and a fair to midlands Radeon 4560, the 3D movement was clunky at best. There were still glitches in the movement as the game "Autosaved" even though going through the "Options" menu was a failed attempt to turn "Autosaving" off. I can think of half a dozen games that were developed and distributed year before Two Worlds that had better execution, menus, and 3D engines. All in all, it was just a horrible shame to waste $7.00.

28 gamers found this review helpful