Nox, simply put, is the perfect fantasy romp. From the lava encased Gauntlet of Dun Mir to the barren frozen wastes of the North, my experiences in the land of Nox have been engaging, memorable and challenging, forever etched in my mind as a truly wonderful episode from my gaming history. My earliest memories of PC gaming consist of three games: Cossacks, Worms and Nox, the latter being by far my favourite due to it's immense charm and beautifully clichéd fantasy world. The game's three classes (and corresponding stories) each provide a unique experience, whether that be berserker charging head-first into a troll as a warrior, electrocuting a horde of pebble-lobbing urchins as a wizard or hypnotising a wolf-sized scorpion as a conjurer, allowing for the player to delve into three separate quests within the magical world. The land in which these adventures take place is permeated by wonderful settings and a visual feast of effects, inhabited by a host of Aussie accented shopkeepers and NPCs who will, if plied with gold and favours, aid you in defeating the evil necromancer Queen: Hecubah. I could ramble on about this game forever, but right now I'm going to sum up the reasons for getting this feature into three points: 1. Fast-paced and well balanced gameplay 2. An amazing fantasy setting, easy to get lost in for hours on end. 3. Wonderfully well balanced for and enjoyable experience, no matter how skilled the gamer. Now go! Retrieve your cards and pay for this game. Don't you bother waiting for a sale, it's more than worth the paltry $6 GOG are asking for it; this is a classic game you will never regret purchasing.