I hadn't played RPG for a long time but during these holidays I had free time and was craving for a good game. After reading the reviews I decided that game would be Serpent in the Staglands. Things I liked: a) First of all the maturity I found. A maturity you see to the dialogs, to the interesting puzzles, to the nice atmosphere, to the way that this game pushes you to think your next action, to the small details that push you to read the manual before the beggining... Things you don't meet often anymore since most the current RPGs seem to target the largest audience of teenagers. b) The graphics. Yes the graphics! I'm not so much for the extra shinny 3D that make your one year old PC look ancient, but I prefer the immersion that only beautiful 2D art can give me. And the art of this game is beautiful and original and that was a surprise because I remember a few months back when I had tried the demo, everything looked very pixelated and the fonts hard to the eyes. I don't know if they fixed something in the meantime but this is not the case anynore. c) This game is big enough. I found the way to the end after many hours of gaming and now, while looking at screenshots of others and reading spoilers, I consider that there are a lot of things I didn't see or do. Things I didn't like: a) The companions were not very interesting since there were not conversations with them. b) The use of magic, which is a totally subjective thing because I don't like in any RPG. At least in this game you could survive with very limited use of it and in general casters aren't that powerful, thing I find ultra positive. On top of it, the use of aptitudes gave a different tone that I liked. c) The opponents during the end were ultra easy and gave insane amounts of XP, as if they were there just to make you level up. d) At the end I found my character to admit things he didn't ever see or did. e) The cliche to find treasures in the town in the barels... Looking forward for the expansion!