You are a undead that has been brought back to live because you were burried in a CrEePy place. Your mission is to bring down the evil that lures that place. This place is a desert (at least in chapter 1), and it kinda feels like an open-world of map. But it feels so empty... I mean, sure, it's a desert. But even then, like: you spend a lot of time running from point A to B, specially when you kill enemies and you have to sell the loot back at the safe spot. There is fast travel, but it's used through an item that is pretty limited, from what I could see. This game is slow. This game has a heart of an immersive-sim. But it gets a lot of things wrong, in my opinion. The game punishes you for dying. Like, *really*. You get permanent effects that can be cured only when using a certain item that, in my playthrough, is kinda rare. Then, enemy aproach. Do you like to go guns blazing, killing one by one stealthly, or maybe some melee combat? Well. I'm pretty sure that you can only play this game stealthly. The enemies deal a lot of damage, so going to a melee seems like a bad idea. You can shoot them, too. But that alerts the enemies and, trust me, you don't want more than 1 enemie after you, because, if you run out of stamina and can't flee, you *will* die. Stealth it is, then! Sure, it works ok. The only problem that I have with that is that the enemy's "perception bar" fills so, so, so frequently. You could be sneaking 15 foot away from them and they STILL hear you. So you have to stop. Wait for the bar to empty/lower itself. Then you can walk again. Jeez. It's a mediocre game. You can play it, there is nothing properly bad in it, but... this game only reminds me that Prey and Deus Ex are way more fun experiences.