The good: This game offers responsive controls and feels sleek to play. The atmosphere is excellent, and reminiscent of Sword & Sworcery. I thought its difficulty was well done - definitely not an "easy" game, but the mix of more tactical bosses and hacking and slashing of minions felt good. The bad: The tradeoff for atmosphere is clarity of story, of setting, and of what you're supposed to be doing. A game should balance both to be immersive, but this game was almost all atmosphere. I didn't feel attached to the game; it felt like a beat-it-and-uninstall kind of game.