For me this game is no less than visionary. The vision of a game I always wanted to play, of a world I wanted to explore and experience, with this kind of atmosphere to completely loose myself in. Bleak Faith Forsaken does all that. It does it in a way of using elements of existing ideas, yet creating something absolutely unique and special. The feeling of both unfathomable vastness, mystery and insignificance accompanies every step. If this game was developed by From Software, it would most likely be my favourite game of all times (those before at least). But it wasn't. It is only three people with big ambitions. Too big? I don't think so. Though I won't ignore its flaws - and it still has a few - I would much more regret if this concept had never been put to life: a playable fever dream for those susceptible.