

I've been a big fan of Myst for nearly 20 years, though I was initially skeptical of this release, considering it hasn't been that long since the last re-release (RealMyst MasterPiece Edition was release in 2014, while Myst MasterPiece Edition and RealMyst were released in 2000) and I don't play games in VR. That said, the visual quality of Myst 2021 or Myst VR is way beyond that of RealMyst Masterpiece Edition, and I think the randomized puzzle solutions are a great addition for veterans who are basically just going through the motions on replays at this point. For better or worse, Cyan has opted not to faithfully recreate the environments from the original Myst, like they did with previous 3D remakes, and instead redesign much of the environments to be even more detailed, while staying true to the original style, and likely making other changes based on use of the Unreal Engine, like adding clearly defined buttons to open doors, while previous version would simply have you click on the door. You could say it's not quite the Myst you know, but you know it's Myst. One gripe however is use of 3d modeled characters in place of the earlier live action, especially since the audio from the original live action is still used and Cyan's previous Unreal Engine game did use live action. Perhaps Sirrus and Achenar were redesigned to resemble their appearance in Ubisoft's Myst IV: Revelation.