

If you played The Witcher 1 and 2 the story of The Witcher 3 starts kind of weird. You need to start completely from scratch. All knowledge of monsters and potions from Witcher 2 is gone and it's not explained why Geralt suffers from amnesia. A better way for veterans would have been to give them a headstart (some bestairy entries, some recipes, some skillpoints) and make the monsters more difficult in the starting area. The biggest disappointment for me are the game mechanics. I don't like the alchemy system at all. The number of potions is limited even if you got the ingredients to create more. This punishes a players decision for a certain playstyle. The number of potions, etc should be limited by the ingredients I got to create them, the number of potions I can stomach limited by toxicity and the number of potions I can carry limited by their weight. The skill-system is botched. It's not enough to level up a skill you need to "activate" it as well. Only a maximum of 12 skills (of 70) can be activated at a time. So you constantly need to switch "active" talents depending on what enemy you are facing. One skill enables you to deflect arrows. It's only useful against enemies with bows (afaik). I need to constantly switch this talent from active to inactive and vice versa depending of what enemy I fight. This is completely stupid. Either Geralt knows how to do it or he doesn't. It makes no sense. The A.I. is broken or very limited at least and keyboard input still feels clunky. I'd like to rebind the "C" key but can't. Why do I need "C" to sheathe my weapon if "1" and "2" do the same? The game is fun nonetheless, the quests very well written and the voice acting very good. But unlike the trailers it looks now more like Whimsyshire. I really liked the washed out and darker look seen in the trailers more. After 25 hours of play I now leave this game and hope for a better version. I do this reluctantly cause the story is awesome and I'd like to see more of it.