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The Witcher 3: Wild Hunt

Combat os flawed again but who cares?!

I would like to give it a 5 star if not the obvious combat flaws: 1) Garrett of Rivia likes to sneath his sword right in front of attacking foe 2) Target selection based on pure line of sight: thus if two wolves attacking from one side there's a 50% chance it would select the one farthest, no matter how far it is. It's ridicoulus considering most beast attack in packs. I can't describe how inconvinient it is. I think targeting should be based rather on line of sight AND proximity. Got that feeling combat was not tested properly beyond "Normal" difficulty level. I wish it will be fixed, and do something with match-stick trees, please!

11 gamers found this review helpful