Just like Boyhood, it took 10 years to make! so it must be good, right? Wrong. I ran into a bug at the beginning of the game that forced me to backtrack for an hour, only to realize that all I could do was revert to a previous checkpoint. Combat is deceptively simple for seasoned veterans of hardcore platformers, but will leave noobies in frustration due to its muddled and cumbersome mechanics. No one is satisfied, so who was this game made for? The story starts off on a very wrong note, regardless of what message the developers wanted to send and continues to chug along, not something worth sticking around for. The art and the soundtrack are great, but that's not anywhere near enough to make up for the terrible combat and mediocre story. DIssapointing, seeing as the game misrepresents itself as a light nostalgia trip with Zelda-esque qualities. Instead it's just a disappointing mess.