I played this game on PC as a child, replayed it in my teenage years. The controls were archaic and it was tough. Thankfully the controls have been updated for this release but, the game isn't as hard with the new control scheme in play. You can still play with the old control scheme though, if you're up for the challenge. The retro graphic options are great for nostalgia lovers and can be changed on the fly by using the "tab" key or the "view/select" button. The game also comes with a bunch of extras, old design sketches, concept art, animation tests, the list goes on. I definitely recommend this for fans wanting a trip down memory lane, and for younger children who are into or wanting to get into 3D platformers. Just be wary of World 3 and 4, they can be a tad unforgiving imo.
I'd overlooked this title in the past, thinking nothing of it. Just another '90s FPS, nothing special. Until recently when I saw someone talking about it, and how it was their favourite game. I decided to give it a proper look. What I found was something that appeared to be RAGE if it were made in the '90s. Being a huge fan of RAGE, I decided to just go ahead and grab it. I ignored the warnings of waiting for a discount and the game not running on Windows 10. I downloaded a widescreen patch which you can also use to adjust the FOV. Just don't go over 1920x1080 resolution, the widescreen patch is limited in maximum size. Also, you may need to tweak the FOV a bit, I settled with 0.15. Here's a link to the patch: https://kunnollakeittoa.info/asm/#redline The graphics aren't amazing for the time, but they certainly aren't the worst you will find. The game is however rather buggy, with issues popping up from time to time. Thankfully, levels are relatively short and you can easily restart, but I only ran in to two major issues where I had to restart a level. When you do hear music, it doesn't last for long for but it is very upbeat and heavy hitting , which is nice. Gameplay overall is fun, but it can be rather punishing at times and then piss easy a few minutes later. It varies a fair bit, and sadly there is no difficulty selection. I can't really say anything about multiplayer as I can't manage to get it working ATM. It does look like it'd be a lot of fun though with the ability to fly around with the melee weapon. In the end, this offers more of that RAGE flair which RAGE 2 failed to deliver. It is a rather unpolished experience but if you're a fan of RAGE, I think you'll be pleasantly surprised with what was achieved here, back in 1999.
Project Warlock is a retro style shooter that is very reminiscent of Wolfenstein 3D and Doom, but more so Wolf3D. So if you're not a fan of Wolf3D, you're probably not going to like this. It starts off as a struggle for ammunition but you're equiped with an axe, a throwing knife and a magical staff. Then you gradually add a pistol and shotgun to your arsenal and it continues to grow from there. Some of the RPG-esque features are the perk system, upgrading of weapons and purchase of spells. With the perk system, you put points towards health, mana, ammunition capacity etc. and then every 5 levels you can pick a perk. Some perks have no requirements, where as others require you to put a certain amount of points towards a particular group before the perk will unlock. The weapon upgrades are pretty straight forward. Each weapon has two different possiblities, and once you've made a selection, you can't change. I found myself upgrading, testing and then reloading from the checkpoint the game creates whenever you come back to the Hub. Some upgrades are pretty cool, while others just aren't that great. As for purchasing spells, you unlock new spells as you find spell books throughout the levels. Once you've found a spell book, you can then purchase that spell in the Hub. The weapon upgrades and spells use the same "currency", so you won't be able to acquire everything. The varying weapon upgrades alone convinced me to playthrough this a second time. The game is challenging and fun, and modernises the Wolf3D formula really well. IMO this is to Wolf3D as DUSK is to Quake. It takes a classic and improves upon it while holding onto that classic vibe. Would love to see more games like this!