Posted on: May 23, 2013

Dace.Shadowheart
Владелец игрыИгр: 281 Отзывов: 2
Classic RPG that stand the test of time
Wizardry 7 was the first RPG I bought as a teenager and was never able to beat it, despite of different official and inoffical guides. Years after, I replayed Wizardry 7 and was able to progress to the final part of the game, but misplaced the *cursed* serpent staff, hence I wasn't able to beat Wizardry 7. Finally in 2016 I was able to beat both Wizardry 6+7 with my buddy google.com (:-D and was suprised how much fun I had, despite its dated gameplay and level design. Wizardry 6 graphic and sound are nearly unbearable (especially sound effect).You will virtual look at the same grey wall the entire game, which makes navigation impossible, if you don't use a map. There is no mouse control or interface, hence you are forced to use your keyboard. Level design is old school, your party enters a castle, progress to the next floor, each floor is a maze, you find an item move to the next floor. However the detailed class and deep battle system is where Wizardry 6 truly shines. I spent hours of rolling my perfect party (Lord, Valkyrie, Monk, Faery Ninja , Priest, Mage) and leveling/grinding my party to perfection. Wizardry eptomize the classic hardcore RPG, inexorable battles, lots of random encounters, but a strong sense of progression, each level make your party stronger. Wizardry 6 had a well written story + 3 different endings and you can import your entire party to Wizardry 7, which makes Wizardry 7 substantial less grind heavy. Wizardry 7 did improve everything, graphic and sound are much better and there is a proper interface. Wizardry 7 introduced sci-fi elements in the rather classic setting, now you explore an entire planet rather than a castle. It is an open world, bit this also makes Wizardry 7 a lot harder than 6. Moving from A to B is even a bigger issue, because the world is huge and a lot of back tracking is required for many quests (I spent 90% looking at my map than looking at my screen). It is obvious that Wizardry can't be beaten without a proper guide and world map. Overall it was a remarkable enjoyable experience, however I can't recommend Wizardry to casual RPG players.
вам это показалось полезным?

















