Вы — Странник. Старший вампир, пробудившийся от векового сна, которому предстоит впервые столкнуться с современной ночью. В вашей крови звучит голос незнакомца. Это таинственное существо, вампир-детектив по имени Фабьен, станет вашим проводником в Сиэтле XXI века. Вы увидите город его глазами — ва...
Вы — Странник. Старший вампир, пробудившийся от векового сна, которому предстоит впервые столкнуться с современной ночью. В вашей крови звучит голос незнакомца. Это таинственное существо, вампир-детектив по имени Фабьен, станет вашим проводником в Сиэтле XXI века. Вы увидите город его глазами — вам предстоит расследовать дело столетней давности, которое угрожает как нежити, так и обществу смертных.
Найдите свой путь в современном Сиэтле, где вот-вот открыто разразится сверхъестественная война. В Vampire: The Masquerade — Bloodlines 2 жестокие вампиры сталкиваются с неонуарным убийством. Познакомьтесь с вампирским Двором Сиэтла и его темной изнанкой в этом ролевом боевике, созданном студией The Chinese Room, лауреатом премии BAFTA.
Вы и есть чудовище
Вас и ваши вампирские дисциплины питает кровь. По ночам вы охотитесь на жителей города. Заманивайте горожан в темные переулки с помощью сверхспособностей или простого убеждения и утоляйте свой голод. Помните о Маскараде: не раскрывайте свою сущность, а то вас придут усмирять. И не забывайте, что вы далеко не единственное чудовище в этом городе.
Вас ждут захватывающие бои на грани ваших инстинктов, где вы сможете пользоваться разными стилями игры в зависимости от выбранного вампирского клана. Ринетесь ли вы в гущу врагов со сверхчеловеческой силой и скоростью, будете ли управлять кровью на расстоянии или бесшумно проредите стадо, как и подобает высшему хищнику? Выбранный клан поможет играть в вашем стиле и даст другие преимущества.
Мир Тьмы
Окунитесь в Мир Тьмы. Возглавьте вампирское общество или бросьте ему вызов. Вас ждет Сиэтл — город со множеством опасных персонажей и группировок, а также смертных, которые становятся разменной монетой в противостоянии непостижимых для них сил. В продолжении культовой классики каждый ваш выбор и шаг повлияет на баланс сил и определит, что будет с городом и людьми.
I could list all the things that are wrong with this game but others wrote them and I'll just be repeating what they said.
It's a punching game in a sandbox with 4 ability slots, no depth to it whatsoever.
Basically if you download Vampire the Masquerade Bloodlines 1, Install an graphics mod you have a game 10 times better then this.
Disappointing
Even thought i was not expecting a real bloodline game anymore, i still wanted to give this game a chance.
So i resigned myself to look at this game as just something within the world of darkness (which i love).
My first review was a one start explained by the fact that the game is unplayable on azerty keyboard (keybinding being totally bugged, i had to switch windows on qwerty just to be able to play); The bug is known and a patch is promesssed quickly.
To the game itself then :
This shouldn't be called Bloodlines 2. There is not much remaining of what made the original a cult classic over the years.
First of all this is NOT an RPG, no character stats, no leveling but for abilities. This is just an action focused game with Ok tiers gameplay and a few RPG elements.
Clan choice seems just to be a limited personalisation factor, the skill tree being the same for everyclan, it just impacts the cost of purchasing some abilities.
Being able to climb building and running from roof to roof is fun (althought limited)... but what for? This could have been a Nosferatu focused gameplay for staying out of sight and finding alternative paths... but no. Just a shiny toy.
For the good points now :
Characters, even thought caricaturals, seem OK, and there is globally a nice work done on ambiance.
A few hours into the game, experience seems enjoyable (note that the very fact of being within the world of darkness is enjoyable to me), even thought i fear the gameplay loop might be a bit repetitive.
I like the idea for the dialogue system wich lead you to ignore some option, every line being susceptible to be liked or disliked in some way by the NPC depending on their personnality. This good idea is altered thought by a lack of depth : no stats at all involved, not ability use possible in dialogue.... but again, NOT an RPG.... .
Look at this just as a game within the World or Darkness with its own proposition, not at a legacy to VtM Bloodlines.
That title is just a marketting thing at this point, and the economic strategy of Paradox seems predatory, but what else to expect?
To conclude i really wish this game was not called Bloodlines 2 so we could still cherish the hope of getting a real sequel for VtM Bloodlines some day (i mean a deep and dark RPG), but the game itself seems OK so far (despite the breaking bugs mentionned above).
Wrong Title, OK game. 3 Stars for the Chinese Room which came out with a game as good as could be given the conditions of developpement, 1 star for Paradox and a dying industry incapable of changing its ways and giving a go for artistic expression and innovation.
Oh and not worth 60 bucks, maybe wait for a discount.
Dumbed down beyond recognition. Almost no rpg traits left in the game, compared to the first game. This certainly wasn't made for fans of the first game, and it wasn't made BY fans of the first game either. So who was this even made for?
No manual saves - only autosaves.
Requires a launcer (which is DRM of a sort, which means GoG shouldn't sell it)
The writing just blatandly rips of Cyberpunk. Borders on plagiarism.
No Journal
No hotkeys
This isn't just extremely low effort. It is insulting to the fans, and even more so to customers.
There's just nothing to recommend about this game. I have not finished it, but it's quite boring. The combat isn't fun, the dialog caps out at competently written, the story isn't particularly interesting, the characters are neither complex nor entertaining. The only character who seems particularly interesting at all is Lou Graham. You don't feel powerful, so it's not a good power fantasy Vampire game, the game isn't gothic or gloomy so it doesn't scratch that kind of Vampire itch. I genuinely do not understand where people are coming from praising the atmosphere. It doesn't even run particularly well, I just hard crashed to desktop for no particular reason and I have regular framerate drops despite having a good computer and running on low settings. This computer handles Cyberpunk 2077 just fine. And with the exception of a few pieces of music taken straight from Bloodlines, the music isn't compelling.
I thought at first that this game was being kneecapped by being called Bloodlines 2, that if it was called Vampire: Awakening or something like that I'd feel more charitably towards it. And definitely the comparisons to Bloodlines are not in its favor - it is worse than Bloodlines in every way, even combat-wise. But it also just isn't a very good game in its own right. It is competent, and nothing more.
Nine hours into the game, I give it two stars. I would not recommend paying full price for this game. I am irked that I didn't cancel my preorder years ago. Don't preorder, people. Ever. I don't think this game is worth more than $10.
I didn't expect much. I hoped it would be as good as possible, I paid good money for it after all. But this is the worst outcome, frankly. It isn't bad enough to hate it or mock it, it's just beige.
Edit: I finished the game. It never gets better. There's a longass sewer section filled with tedious monster fights, so I guess they did bring back one thing from Bloodlines. The ending isn't good. The game isn't long but it wastes your time. Don't bother doing sidequests, you don't need experience points and the sidequests are, as far as I could tell, all either fetch, fight, or find a guy to eat. I stopped doing them about 3/4ths of the way through so maybe the last few start mattering, but I doubt it. No idea what the significance of the collection quests are and I don't care. I highly doubt I will touch the DLCs, modding, or anything else about the game ever again.
The game this most reminds me of is Gotham Knights, but I can't put my finger on why.
I will say towards the end the music started to actually show up to the party and actually set the mood, and throughout the game I think the voice actors turn in good performances, certainly I don't think anyone turns in a bad performance. You don't spend enough time actually talking to people, because I guess we needed more time with the tedious combat.
So much time with the tedious combat.
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