Posted on: August 19, 2017

AndrewGamePhan
Владелец игрыИгр: 152 Отзывов: 18
A bit religious, but some good ideas
So based on the first 4 Ultima games, I think they're for "D&D people", but I listened to the cassette recording with this new release of Ultima IV and decided to have one more try at it. So Richard Garriott was kind of responding to complaints about his games and about D&D in general from "religious extremists", when he decided to make the next Ultima game a quest for enlightenment, a demonstration of virtue and mortality etc. So it seems even back in the mid '80s people appreciated this new idea and today I think many view it as the best Ultima. Popular or not, I'm not sure that overall the game is such a great idea. Not to say that I think Ultima IV should have been just another "Beat the bad guy, save the world" theme, but Richard himself said on that cassette that he was concerned people might think he was getting on his soapbox(i.e preaching) or going off the deep end with his new idea. He admits of course that the game is a drastic change. When playing Ultima IV, I saw that its ideas of truth and enlightenment probably influenced later RPG game themes, especially in Japanese RPGs and there were some other things like questioning townsfolk like a detective, finding secret rooms and being joined new characters along the way that I think were good ideas, recognized as such by other game developers. So while I think the game's main idea was a bit too religious, there were some good smaller ideas, some related to the main idea, others incidental.
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