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Ведьмак 2: Убийцы королей

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4.7/5

( 1641 Reviews )

4.7

1641 Reviews

русский, English & еще 12
19.9919.99
Зачем покупать на GOG.com?
БЕЗ DRM. Не требует интернет-подключения или активации.
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Ведьмак 2: Убийцы королей
Описание
«Ведьмак 2: Убийцы королей», вторая часть приключений профессионального охотника на монстров Геральта из Ривии, разворачивает зрелую, философскую историю — продолжение одной из наиболее детально проработанных ролевых игр, когда-либо выходивших для ПК.  Пришло время невиданного хаоса. Могуществ...
Отзывы пользователей

4.7/5

( 1641 Reviews )

4.7

1641 Reviews

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О продукте
2012, CD PROJEKT RED, ...
Системные требования
Windows 10, Processsor: Intel Core 2 Duo 2.2 GHz or similar AMD, 2 GB RAM, Nvidia GF 8800 512 VR or...
Time to beat
24 hMain
34.5 h Main + Sides
56.5 h Completionist
33 h All Styles
Описание



«Ведьмак 2: Убийцы королей», вторая часть приключений профессионального охотника на монстров Геральта из Ривии, разворачивает зрелую, философскую историю — продолжение одной из наиболее детально проработанных ролевых игр, когда-либо выходивших для ПК. 

Пришло время невиданного хаоса. Могущественные силы сталкиваются в борьбе за власть и величие. Северные королевства готовятся к войне. Но даже армии не могут помешать этому заговору, и прольётся кровь…

 

ОСНОВНЫЕ ОСОБЕННОСТИ


УВЛЕКАТЕЛЬНЫЙ НЕЛИНЕЙНЫЙ СЮЖЕТ 

  • Глубокий нелинейный сюжет игры никого не оставит равнодушным. 
  • Отправьтесь в долгое и трудное приключение в самобытном волшебном мире из книг Анджея Сапковского. 
  • Включайтесь в сюжетный игровой процесс длительностью более 40 часов — с четырьмя вариантами начала и шестнадцатью вариантами концовки. И помните: каждое ваше решение может привести к необратимым последствиям.

 

 
ЗРЕЛИЩНЫЕ И ЖЕСТОКИЕ ТАКТИЧЕСКИЕ БИТВЫ 

  • Неповторимая боевая система сочетает в себе динамичный боевик и продуманные механики ролевой игры. 
  • В вашем распоряжении уникальное колдовское оружие для ближнего и дальнего боя. 
  • Тактические возможности весьма богаты: вы можете создавать зелья, расставлять ловушки, творить заклинания и подкрадываться к противнику незаметно.

 

 
ОГРОМНАЯ РЕАЛИСТИЧНАЯ ИГРОВАЯ ВСЕЛЕННАЯ 

  • Откройте богатый и глубокий игровой мир, где зловещие события меняют жизни целых народов, а кровожадные монстры в любой момент могут наброситься из теней. 
  • Исследуйте многочисленные локации: оживлённые рынки, шумные шахтёрские города, могучие замки, неприступные крепости... Узнайте истории, которые они хранят, и секреты, что они прячут.

 

 
ПЕРЕДОВЫЕ ТЕХНОЛОГИИ 

  • Необычайно живой и правдоподобный мир с прекрасной графикой и отлично проработанной внутриигровой механикой стал возможен благодаря REDengine, эксклюзивной технологии CD PROJECT RED.

 

ОБ ИЗДАНИИ

«Ведьмак 2: Дополненное издание» содержит много интересных новинок. 

  • Дополнительные часы игры: новые приключения в ранее невиданных локациях, расширяющие историю и вводящие новых персонажей, тайны и монстров. 
  • Новое вступление и видеоролики: абсолютно новая анимация и видео, в том числе вступительный ролик от обладателя премии BAFTA и номинанта на Оскар Томаша Багиньского. 
  • Все дополнения и улучшения, представленные во второй версии игры, в число которых входит: 
    • Режим арены — аркадный режим, который позволяет игрокам сразиться с бесконечно наступающими врагами и испытать свои боевые навыки. 
    • Новая расширенная система обучения, постепенно приобщающая игроков к приключениям Геральта. 
    • Тёмный режим — сложный уровень с уникальными тёмными предметами, предназначенный для опытных игроков. На этом уровне ещё больше внимания уделяется боевой подготовке, защитным манёврам и неожиданным атакам.


При покупке игры «Ведьмак 2: Дополненное издание» вы получите следующие дополнительные материалы

  • официальный саундтрек в формате MP3; 
  • карту игрового мира; 
  • справочник по заданиям как для новичков, так и для опытных игроков; 
  • руководство по игре; 
  • цифровую книгу комиксов «Дела государственной важности».

© 2011 CD Projekt RED

Бонусы
руководство game guide map of The Northern Kingdom high quality artbook (232 pages) papercraft dolls with game's characters pamphlet & envelope саундтрек (MP3) аватарки обои HQ artworks Triss Playboy session bonus videos (46 min) making of videos (48 min) comic book (50 pages) localized extras (HU, PL) localized extras (ZH, CZ, DE, EN, ES) localized extras (FR, IT, JP) REDkit modding tools саундтрек (FLAC)
Системные требования
Минимальные системные требования:

Зачем покупать на GOG.com?
БЕЗ DRM. Не требует интернет-подключения или активации.
Уверенность и надежность. Поддержка 24/7 и полный возврат средств в течение 30 дней.
Time to beat
24 hMain
34.5 h Main + Sides
56.5 h Completionist
33 h All Styles
Детали игры
Работает на:
Windows (10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (11+)
Дата выхода:
{{'2012-04-17T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Компания:
Размер:
20.6 GB

Особенности игры

Языки
English
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русский
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Deutsch
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español
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français
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italiano
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magyar
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polski
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текст
português
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Türkçe
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český
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中文(繁體)
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日本語
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한국어
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GOG Preservation Program
We make games live forever! Since 2008 we enhance good old games ourselves, to guarantee convenience and compatibility with modern systems. Even if the original developers of the game do not support it anymore.
  1. This game will work on current and future most popular Windows PC configurations. DRM-free.
  2. This is the best version of this game you can buy on any PC platform.
  3. We are the only platform to provide tech support for the games we sell. If some issues with the game appear, our Tech Support will help you solve them.
What improvements we made to this game:
Update (13 November 2024)
  • Validated stability
  • Verified compatibility with Windows 10 and 11
  • Verified Cloud Saves support
Update (17 May 2023)
  • Added support for Galaxy achievements
  • Improved support for modern controllers
Update (25 May 2018)
  • GOG installer updates
Update 3.5.0.26 (A) (22 March 2017)
  • Added support for Cloud Saves in GOG Galaxy 1.2 and newer
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Отзывы пользователей

Posted on: May 24, 2011

Dapper Tardigrade

Владелец игры

Игр: 89 Отзывов: 20

Mostly Ploughing Amazing

Having just completed the game, I can easily say this is the best RPG (so far) of 2011. It's absolutely gorgeous to look at, the sound and voice acting are generally solid, the characters are excellent and full of depth, the story is non-linear, mature and thoroughly interesting, and with 16 different endings there is a lot of incentive to play through it again. There are, however, some drawbacks that many have already stated. Personally, I found the QTEs (quick time events) to be the most disappointing aspect of the game. When I had my first fist-fight and saw the required buttons pop up on the screen, I felt like someone had just taken a dump on my ruby diamond. QTEs once had their place in gaming, back in the days of quasi Sega-CD gameplay ala Sewer Shark and Power Rangers, but nowadays it just feels lazy. There are only a handful of animations during fist fights that you'll see over and over again if you decide to pursue the related side quests, and at no point are they ever challenging. One button press, or two button presses--that's it. I'd laugh when the host of the fist-fighting tournament would announce some acclaimed, vicious, baby-eating champion and I'd defeat him with the exact same sequence of keys as the lowly peasant before him. Besides the QTEs turning the fist-fighting into mediocrity, they also made a number of other sequences downright infuriating. There's nothing fun about fighting a boss for 10 minutes straight, only to die instantly and restart because a QTE popped up on the bottom of the screen and you happened to not be looking for it at that particular moment. God of War got away with using QTEs because they were well-implemented and forgiving; you generally didn't die immediately after hitting the wrong button. In The Witcher 2, you're severely punished for not expecting these QTE moments, and in my opinion it damages the experience as a whole. As the game progresses, and dramatic cutscenes unfold, you'll be looking at the bottom of the screen instead of enjoying the action and dialogue because you'll wonder if you have to hit a certain press of a button. Another issue I had was with the constant need for Quen-spamming. When cast, this sign protects you and sends damage back to the attacker, and it's something--no matter what skill tree you choose--you'll need for many of the battles. There are a number of fights that I simply couldn't beat without it (the bosses in particular), and I think this really limits the customization of your character, especially since you can't regenerate vigor while Quen is cast. Most new players will have to use Quen at the beginning of the game in order to progress through the merciless tutorial, and at that point they've probably already made the decision that it's a spell they'll be using religiously for the rest of the game. As I said before, most of the voice acting is solid, but considering the important role Triss Merigold has in the game (she was also a main character in The Witcher 1), they could have done a much better job with her. It sounds like she's incredibly bored every time she speaks, lacking the emotional ups and downs of the English language and instead residing somewhere in the middle--a monotonous , generic tone that doesn't sit well with the rest of the excellent voicework. Some complain about the feeling of "consolitis" in this game, and they'd be right to do so. The entire interface feels like it was designed for the Xbox 360 controller. I should know--I played through the whole game with one. I tried using the mouse and keyboard initially but it just didn't feel right--like a console port with keyboard functionality tacked on. The mouse also had massive input lag compared to using my Xbox 360 controller--I could barely navigate menus with it, much less fight a group of mobs. Lastly, although it's amazing that the NPCs all have lives and perform different tasks depending on the time of day, it feels kind of empty as it doesn't have any real meaning in terms of gameplay. In RPGs like Gothic 1&2, and Oblivion, the NPCs going to sleep at night meant (for me at least) that it was time to sneak into their homes and steal their loot. But nobody cares in The Witcher 2; you're free to rob every house blind right in front of the homeowners without so much as a slap on the wrist. The reasoning behind this from the developers was to increase the "fun" aspect, but personally I find it more fun to have that extra layer of tension and, dare I say, realism. Yes, despite the game featuring dragons, sorcery and midgets with deep voices, there is a very evident level of realism and believability that the developers try to maintain in other facets of the game. Being punished for thievery would not have been out of place at all; it would have only strengthened that believability. Ignoring these imperfections, there is a beautiful, excellent game here with tons of content and a massive appeal to old-school RPers and new ones alike. If I were to compare it to another series of popular games, I would say this is the Mass Effect 2 to Mass Effect 1. It's more streamlined and accessible, with many improvements over the original game to create a more fast-paced, and less cumbersome adventure. It'll make your jaw drop numerous times as you gaze at the gorgeous scenery, and you'll raise your fists in the air with joy as you defeat some of the more challenging foes. The mature story will have you interested until the end, and with so many different conclusions and whole towns being connected to your specific dialogue choices, there is a ton of reason to play through again. The Witcher 2 may not be the flawless game we were all hoping for, but it excels in ways that few ever have. Its positives outweigh the negatives, and even when you fail that unexpected QTE button press, you won't want to put the controller down. Any fan of RPGs should play this, and with the no-DRM, full-featured option at GOG, there's no reason why you shouldn't already own it. I can't wait to see what CD Projekt comes up with next.


вам это показалось полезным?

Posted on: May 23, 2015

Dobrina

Игр: 8 Отзывов: 1

Супер

Супер но первая часть нучше!


вам это показалось полезным?

Posted on: June 2, 2011

Seneschul

Владелец игры

Игр: 205 Отзывов: 7

Not an adequate successor

Witcher 1 was a beautiful game. Multiple playthroughs, so many branches. Easily have sunk 200 hours into it. 4.5 play throughs. Witcher 2 however, has.. been horrible. the storyline is shoehorned in many places, cutting you off from the variety of choices that where available in witcher 1. Difficulty is scaled poorly. Easy is too easy. Normal is,.. difficult. And many, many spots where you have no choice but to simply die and reload. Amnesia can only account for so much - you spent a large amount of time in witcher 1 getting yourself up to speed and learning. In witcher 2, you're back to being a weak rookie. The only moments of 'cool' are when a cutscene intervenes - not when you've just taken down somethign difficult yourself. An incredible dissapointment, almost dissapointing enough to demand my money and time played back. The witcher franchise is not Mass Effect. This was a woeful attempt to make Witcher 2 in the same manner as Mass Effect 2. Seneschul


вам это показалось полезным?

Posted on: June 15, 2012

iguone1

Владелец игры

Игр: 30 Отзывов: 2

Frustating

I really enjoyed Witcher 1 and got a great deal here at GOG in buying W2EE. But this game is very frustrating. It has a horrid tendency to devolve to an arcade game where you have to execute exactly the moves they want in a long sequence that cannot be saved. This results in doing things over and over and over. And the slow long death animation means you have to wait a long time before you can even reload. Terrible design decisions on what is otherwise a really good game. Given the frustration will likely have me quit the game before finishing (already 20 attempts at the Kayran battle), I can only give it 2 stars.


вам это показалось полезным?

Posted on: June 25, 2021

Jezebel1988

Владелец игры

Игр: 248 Отзывов: 100

Ruined by bad design choices

THE GOOD: - graphics (for its time) - voice acting is superb - two branching paths - combat system improved (over THE WITCHER 1) - excellent story - superior Enhanced Edition that deserves its name (new content) - decisions with far reaching consequences - well-writen and believable characters - no simple "good vs. evil" story - branching skill tree - combat has tactical component with alchemy THE BAD: - lazy port from console/designed with consoles in mind (menues, controls) - Quick Time Events, especially in boss fights. - rushed third act - controls are wonky, input lag - stealth quests are poorly implemented - maze-like levels are not well designed BOTTOM LINE: A potentially great RPG ruined by Quick Time Events (QTE's should never be in any game. Ever. Especially not in an RPG!) and wonky controls that were designed with consoles in mind. Menues are a chore to navigate and Geralt's movements are imprecise and tank-like. This is especially frustrating since the game has a lot going for it: the story is fantastic and the characters are believable and well-writen. The is no black and white, something the series is known for and decisions have far-reaching consequences that don't allow for a quick reload. Alchemy is not just tacked on, in higher difficulties it is essential for survival, also there is no in-combat healing, so no spaming healing potions during a fight. Unfortunately boss fights are not fun at all, as they always are Quick Time Events. Do not recommend.


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