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The Lamplighters League

в библиотеке

3.5/5

( 14 Reviews )

3.5

14 Reviews

русский, English & еще 4
Offer ends on: 10/26/2025 09:59 EET
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The Lamplighters League
Описание
  Крадитесь, воруйте и стреляйте в мире The Lamplighters League! Переиграйте врагов и спасите мир в этой пошаговой стратегии!  Harebrained Schemes (Shadowrun Trilogy и BATTLETECH) отправят вас в мир 1930-х, который вот-вот поработит тиранический культ «Опальные». Тысячи лет их планы сдерживали у...
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Рекомендуем
IGN
7/10
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3.5/5 stars
God is a Geek
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3.5/5

( 14 Reviews )

3.5

14 Reviews

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О продукте
2023, Harebrained Schemes, ...
Системные требования
Windows® 10 Home 64 Bit, Intel® Core™ i5-3570K or AMD® Ryzen™ 3 2300X, 8 GB RAM, AMD® Radeon™ R9 380...
Дополнения
The Lamplighters League - Isaac, The Lamplighters League - Digital Artbook, The Lamplighters League...
Time to beat
34.5 hMain
38 h Main + Sides
51 h Completionist
38 h All Styles
Описание


 

Крадитесь, воруйте и стреляйте в мире The Lamplighters League! Переиграйте врагов и спасите мир в этой пошаговой стратегии! 

Harebrained Schemes (Shadowrun Trilogy и BATTLETECH) отправят вас в мир 1930-х, который вот-вот поработит тиранический культ «Опальные». Тысячи лет их планы сдерживали ученые, известные как «Лига фонарщиков». 

Лучших из лучших среди них уже давно нет, и вся надежда теперь на лучших из худших. 

Соберите команду отбросов с уникальными способностями и преследуйте Опальных до края света. Вас ждут пошаговые бои, шпионаж и интригующий сюжет. 

Сочетание стратегии и сюжета

- Управляйте группой уникальных персонажей, изучите их способности и роли. Узнайте их историю и боевые движения, которые могут определить исход боя. 
- Крадитесь мимо врагов, ликвидируйте отставших и выбирайте лучшую стартовую позицию для отряда. 
- Используйте все преимущества и грязные трюки из арсенала своих агентов. Обеспечивайте агентов снаряжением и усилениями, чтобы противостоять растущей мощи Опальных! 

Обгоните обратный отсчет до Судного дня

- Преследуйте Опальных от доков и пустынь до джунглей — и диких, и бетонных. Принимайте решения, чтобы не дать врагу воплотить свои хитроумные планы! 
- Разыскивайте преступников по всему свету и переманивайте их быстрее Опальных. 
- За каждое задание ваши агенты получат ресурсы и усиления, а стресс и ранения могут им навредить! 

Помешаете ли вы Опальным подчинить себе весь мир? Узнайте в... The Lamplighters League и «Башне на краю света»!

©2023 Paradox Interactive AB. The Lamplighters League is published by Paradox Interactive AB and developed by Harebrained Schemes. THE LAMPLIGHTERS LEAGUE and PARADOX INTERACTIVE are trademarks and/or registered trademarks of Paradox Interactive AB in Europe, the U.S. and other countries. Any other trademark, logo and copyright is the property of its owner.

Популярные достижения
Бонусы
Содержимое
Standard Edition
Deluxe Edition
The Lamplighters League - Isaac
The Lamplighters League - Nocturne
Artbook
Soundtrack (MP3)
Системные требования
Минимальные системные требования:
Зачем покупать на GOG.com?
БЕЗ DRM. Не требует интернет-подключения или активации.
Уверенность и надежность. Поддержка 24/7 и полный возврат средств в течение 30 дней.
Time to beat
34.5 hMain
38 h Main + Sides
51 h Completionist
38 h All Styles
Детали игры
Работает на:
Windows (10, 11)
Дата выхода:
{{'2023-10-03T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Размер:
10.5 GB

Особенности игры

Языки
English
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русский
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текст
Deutsch
озвучка
текст
español
озвучка
текст
français
озвучка
текст
中文(简体)
озвучка
текст
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Отзывы пользователей
Наиболее полезный отзыв

Posted on: October 13, 2024

tremere110

Владелец игры

Игр: 3174 Отзывов: 7

A fun but unpolished gem

This game is for those who enjoy both tactical combat and stealth elements. It's not like Xcom2 where the stealth is there to set up positions before going loud, you want to sneak by most encounters in this game. You are often heavily outnumbered and limited uses on takedown abilities mean you'll have a hard time thinning out enemy numbers by the time you go loud. So you need to sneak around, maybe take out some critical guards with some takedowns, grab your target and get out. Run for the exit instead of fighting as defeating enemies in this game is rarely worth the benefit with the exception of a house scion, maybe. There's no base building in the strategic layer, but you have to pick missions against one of three houses and send single agents to gather resources/intelligence/allies. Doing a mission reduces a threat for a particular house but the other houses complete their tasks and increase their threat becoming more powerful at certain thresholds. Doing a mission with a scion present puts a powerful boss enemy in the mission. Fortunately the scion patrols in a way that often leaves them isolated where you can draw them away and/or ambush them alone. Defeating a scion reduces threat heavily. There are bugs and issues that will likely never be fixed. Sometimes when you try to draw a single enemy away they seem to get confused and run to the other side of the map. Drawing enemies away and engaging in combat sometimes draws other enemies in the map into battle despite not being nearby. Savescumming is a necessity for the stealth portions because of how wonky it can be. Stealth is such a heavy focus in this game yet your agents don't have any real way to improve their stealth abilities - no increased takedown uses or more effective stealth. So if you enjoy stealth, tactical combat and relatively long missions because of sneaking around - this might be a good game for you. If you don't then avoid it, it will frustrate you.


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Posted on: October 22, 2024

GreyHarbinger

Владелец игры

Игр: 714 Отзывов: 4

Pulp Tactics, Granular Difficulty

I picked this game up having heard next to nothing about it, except a couple of fair to good reviews, and having generally been happy with HareBrained Schemes games. I had a blast. It has a solid pulpy feel and storyline, with an art direction that matches, and the score is delightful. The turn-based tactical elements are familiar and easy to pick up, the real-time stealth components are also remarkably solid, though they can be twitchy if you are trying to lure a lone enemy from their position to kill them without raising a larger alarm. And the character skill trees combined with the random (and levellable) mystic abilities from the Undrawn Hand make for some interesting synergies & progressions. The biggest positive for this type of game were the granular difficulty settings - want the strategy on the world map to be a slow burn rather than a frantic race? Can do! Do you prefer story advencement difficulty on your tactics, or do you want to unleash Mythos-adjacent monsters with abandon? Can do. Want to suffer the total death of an agent because you want consequences? Or do you prefer that they merely flee the scenario, and need a few weeks to heal back at the hideout? It's got you covered. It does have some drawbacks. 1) Loadtimes into a mission aren't instant - but not particularly longer than Firaxis' X-Com reboots. Your mileage may vary. 2) There is re-use of maps, and it could've benefitted from a handful more, but it wasn't so few as to be a deal breaker. 3) No quicksave, and limited save slots per campaign save. For those who want a quick trigger to save, it's not there. However, as long as the enemies on the tactical map aren't nearby and suspicious, and you aren't in combat, you can save. If you are in combat, there's no save scumming each action/round. Overall it was very stable for me, crashing once, mid-mission during an entire 37 week campaign (1 week is one mission). If the above sounds up your alley, you may want to give it a try.


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Posted on: October 15, 2024

SkjaldOfBorea

Владелец игры

Игр: 59 Отзывов: 3

Still a Rare 5-Star Game - Buy on Sale

Ignore the hate. AND yet-another-infuriating-Paradox-decision (abandoning this gem, before it got enough updates to smooth its edges). It’s still a 5-star game. Not a 10/10 AAA, but a 9/10 indie, with minor warts but vast loving attention to minute details. Game modalities (team members, timer) are highly flexible. But even a strict timer is very doable & - mild spoiler - if one did miss the deadline, in-game failsafes help you win exactly the same. It could do with 5-6 more than c20maps for the c40 missions, but never feels repetitive, once one resists playing only DPS/attrition, & starts experimenting with the truly impressive options for indirect manoeuvre. Plus every boss run (8 missions, with a less “procedural” feel) features a unique, often gorgeous map. Same if some characters become later-game OP: Experiment. But do include Isaac, young Lord Greymoor. (Free DLC.) Jazzy battle music, some unfamiliar skill combos, precise dialogue & voice. VERY underused interwar pulp adventure theme (think Howard + Lovecraft + Teslapunk - & their UK forebears Rider Haggard, Conan Doyle, Stevenson)… All of which lends itself more credibly, btw, to recent norms of cosmopolitanism & gender parity than Euromedieval fantasy. There’s even some smoking & booze. Real-time stealth phase is *huge* fun & well thought out - if a little fiddly. Best Harebrained by far since Shadowrun Dragonfall, even superior in limited key respects: Stealth, number of missions & team members, music & aesthetics, skill options, cards (enough randomness & not too much). Worldbuilding is on par; but story & gameplay is way more procedurish, was more “handcrafted” in earlier products. Not convinced? Gog does genuine refunds. Buy at its 50 % sales (a must, that) & give it a few hours. Or if you don’t want the timewaste risk, check my profile to see if you & I have similar enough taste. Also remember to back up your main saves in a fully separate file, because *that* (now rare) bug, alas, still lurks.


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Posted on: March 11, 2025

Knut_Forkbeard

Владелец игры

Игр: 96 Отзывов: 1

Terrific story and world

I am a huge fan of the Shadowrun series by Harebrained Schemes, but wasn't sure about Lamplighter's League due to the high amount of sneaking and stealth. But I really have grown to love the game. The stealth missions are challenging from both a planning/scheming and resources management (consumables) perspective. The combat is plenty crunchy to satisfy my desire for extremely high level of turn-based fight difficulty. Graphics are plenty attractive to me, the base-building aspect is interesting and the milieu is perfect....love the 1930's, pre-WWII style. Kudos to all the folks at Harebrained Schemes...you made a stellar game. Thanks.


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Edited on: September 29, 2025

Posted on: December 9, 2024

Vigilluminatus

Владелец игры

Игр: 64 Отзывов: 18

Very frustrating, very rewarding

I cursed quite a lot while playing this game. The LONG loading times, the clunky real-time sneaking, important details that aren't explained to you (like that the game DOESN'T immediately end when one of the doomsday clocks reaches full circle), some bonuses/cards VASTLY more useful than others ... but there have also been many satisfying moments, like when a new card had a huge effect or when a certain tactic worked like a charm in the round-based parts. And I must say, I really, really love the 1930s Indy/Cthulhu/steampunk setting and also the different character interactions. I wish the game was a bit more polished and the addon features were there (underground temple setting, trapper character, new enemy faction as I recall), but I've already played it to the end four times, so I guess I still like it more than many other games I own. True diamond in the rough.


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