The year is 864 and Tiber Septim has begun his crusade to establish an empire in Tamriel, conquering all who stand in his wake. Though the Redguards of Hammerfell put up a valiant fight, they eventually crumbled to internal mutiny and the might of the Septim forces. Now under Imperial control, the...
The year is 864 and Tiber Septim has begun his crusade to establish an empire in Tamriel, conquering all who stand in his wake. Though the Redguards of Hammerfell put up a valiant fight, they eventually crumbled to internal mutiny and the might of the Septim forces. Now under Imperial control, the Redguards are kept in line by the oppressive rule of Septim’s retainer, Amiel Richton. It is within this setting that Cyrus, a Redguard mercenary that has travelled Tamriel for over a decade, begins his adventure. Investigating the disappearance of his sister, Iszara, Cyrus is brought back to Hammerfell and thrown into the political intrigue that besets Hammerfell and its inhabitants. In his search for his sister, he must also play his part in this war between the Crowns and the Forebears.
Set 400 years prior to the events of The Elder Scrolls: Arena, Redguard contrasts with the other games in many ways. As a third-person action-adventure game, it removes its RPG gloves and instead focuses on bringing you on an immersive journey through the eyes of Cyrus. If you’ve wanted to try the Elder Scrolls series, but haven’t quite enjoyed the RPG elements such as character building and customisation, this is definitely the game for you. But, despite taking a different path, this addition still contains many of the elements that the Elder Scrolls series is renowned for: a vast world, lore-laden narrative and compelling characters. So, whether you’re a native or a newcomer to Tamriel, this swashbuckling adventure will keep you captivated to the very end.
Thrilling adventure rich with lore, dialogue, backstory and atmosphere
Explore the Island of Stros M’kai, from the darkest catacombs to the highest towers
Non-linear story progression, allowing you to explore the world at your own pace
Put your wits to the test by solving puzzles and uncovering the mystery of Iszara’s disappearance
The God-awful performance and the atrocious combat kills the experience for me. It does have a lot of interesting stuff that would be worth experiencing if it wasn't for those two points.
Lots of reviews say that the performance is terrible, but at least on my computer, this game runs smoothly enough. My computer has a reasonably good CPU and is unremarkable otherwise, and I'm using onboard video. The frame rate could be better, but I don't have any problems playing, even during combat.
The story is interesting and there's a fair amount of wandering the countryside, just like in other Elder Scrolls games. The controls take some getting used to and navigating tight spaces is tricky. Other than that, it's a lot of fun.
I know that on GOG the game might run slow on older computers. (Including new lower spec computers) My mid-range desktop can run it fine with a few lag spikes here and there. Note that this game is not really a RPG more of a 3rd person dueler thing. It is still a great game in the francise and I totaly recomend this game to any TES fan! Another note, This game has full voice over. (as far as I know)
I was really surprised by TESA: Redguard, as it is sometimes frowned upon by TES fans, but I didn't bother with much of the content before because I wanted to play the game myself at some point. And i kinda liked it.
The game feels like a real adventure: solving puzzles, navigating parkour passages, fighting enemies, and talking to quirky NPCs. It’s a mix between Monkey Island and Tomb Raider, with an engaging story and a world that while not huge offered plenty to explore for its time. The gameplay is varied, not strictly linear, and the puzzles can be quite tricky.
NPCs are simple but unique and recognizable, with plenty of dialog options to guide you or flesh out the lore. Everything is voiced, though quality varies, some actors voice multiple characters and exaggerate certain quirks, which can be weird. Overall, the presentation feels a bit junky, but that gives it its own charm.
But now to the negative points, starting with the inventory and the combat. The inventory is messy: every collected item stays, cluttering the screen, and managing it is inconvenient. Combat is also poorly executed. You only have one attack combo and moves like parrying and dodging are possible. It isn’t too difficult, but it rarely feels fun. Boss fights too, suffer from bugs, sometimes you can cheese them without taking damage.
Although it wants to be like Tomb Raider, the game doesn't do it quite as well. The controls are imprecise, the camera unhelpful, and clipping issues often make jumps unreliable. Some Situations often turn into trial and error, with constant saving and reloading, not because of difficulty or skill issue but because of technical flaws.
I can only recommend the game to fans who have always wanted to try out Redguard anyway and are interested in the story or would like to recapture the nostalgia, who are not put off by technical difficulties and shaddy controls, because the content of the game already has a certain charm.
Tweaking the Dosbox configuration doesn't seem to do anything for me. From changing resolution to turning fullscreen on and off, the game seems to be set to certain settings which I am unable to change. Playing this on fullscreen on a full HD tv doesn't look too well, so not being able to change any settings is a real downer. Also the game is choppy, but again, as I don't seem to be able to change any settings, this is also an unfixable problem for me. Would not recommend buying this game in it's current state. I hope in the future GOG will be able to deliver a better version of this game.
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Последние 30 днейПоследние 90 днейПоследние 6 месяцевЛюбыеПосле выходаВ период раннего доступа
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