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The Elder Scrolls Adventures: Redguard

в библиотеке

3.2/5

( 54 Reviews )

3.2

54 Reviews

English
Offer ends on: 10/27/2025 09:59 EET
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5.992.39
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The Elder Scrolls Adventures: Redguard
Описание
The year is 864 and Tiber Septim has begun his crusade to establish an empire in Tamriel, conquering all who stand in his wake. Though the Redguards of Hammerfell put up a valiant fight, they eventually crumbled to internal mutiny and the might of the Septim forces. Now under Imperial control, the...
Отзывы пользователей

3.2/5

( 54 Reviews )

3.2

54 Reviews

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О продукте
1998, Bethesda Softworks, ESRB Рейтинг: Teen...
Системные требования
Windows XP/Vista/7/8/10, 1.8 GHz, 512 MB RAM, 3D graphics card compatible with DirectX 9.0c, 2GB HDD...
Time to beat
16.5 hMain
17 h Main + Sides
-- Completionist
16.5 h All Styles
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Описание
The year is 864 and Tiber Septim has begun his crusade to establish an empire in Tamriel, conquering all who stand in his wake. Though the Redguards of Hammerfell put up a valiant fight, they eventually crumbled to internal mutiny and the might of the Septim forces. Now under Imperial control, the Redguards are kept in line by the oppressive rule of Septim’s retainer, Amiel Richton. It is within this setting that Cyrus, a Redguard mercenary that has travelled Tamriel for over a decade, begins his adventure. Investigating the disappearance of his sister, Iszara, Cyrus is brought back to Hammerfell and thrown into the political intrigue that besets Hammerfell and its inhabitants. In his search for his sister, he must also play his part in this war between the Crowns and the Forebears.

Set 400 years prior to the events of The Elder Scrolls: Arena, Redguard contrasts with the other games in many ways. As a third-person action-adventure game, it removes its RPG gloves and instead focuses on bringing you on an immersive journey through the eyes of Cyrus. If you’ve wanted to try the Elder Scrolls series, but haven’t quite enjoyed the RPG elements such as character building and customisation, this is definitely the game for you. But, despite taking a different path, this addition still contains many of the elements that the Elder Scrolls series is renowned for: a vast world, lore-laden narrative and compelling characters. So, whether you’re a native or a newcomer to Tamriel, this swashbuckling adventure will keep you captivated to the very end.
  • Thrilling adventure rich with lore, dialogue, backstory and atmosphere
  • Explore the Island of Stros M’kai, from the darkest catacombs to the highest towers
  • Non-linear story progression, allowing you to explore the world at your own pace
  • Put your wits to the test by solving puzzles and uncovering the mystery of Iszara’s disappearance
Бонусы
руководство
Системные требования
Минимальные системные требования:
Данная игра использует DOSBox.
Зачем покупать на GOG.com?
БЕЗ DRM. Не требует интернет-подключения или активации.
Уверенность и надежность. Поддержка 24/7 и полный возврат средств в течение 30 дней.
Time to beat
16.5 hMain
17 h Main + Sides
-- Completionist
16.5 h All Styles
Детали игры
Работает на:
Windows (7, 8, 10, 11)
Дата выхода:
{{'1998-11-01T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Рейтинг:
ESRB Рейтинг: Teen (Use of Alcohol and Tobacco, Animated Violence)

Особенности игры

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Отзывы пользователей

Posted on: January 21, 2016

warrtech

Владелец игры

Игр: 48 Отзывов: 2

Great Game, If Only it had a good FPS

This is a great game. I never played it until now and despite the framerate, it's pretty good. The problem with the game performance comes from the emulation of VoodooFX's GLIDE renderer. Unlike most WIndows 95 games, this one was uses an engine that was built for DOS and adapted but not optimized for Windows 95. Natively, the engine runs in Windows 95 DOS mode with features from Windows added in like the VoodooFX GLIDE library. However, since we've moved passed the days of both DOS and VoodooFX it is almost impossible to get this game running at a good framerate. Like most software rendering modes, it just isn't compatible with todays technology. Heck, try running Half-Life 1 in software rendering mode and it will crash. This current port emulates the VoodooFX GLIDE library so that it can be at least somewhat playable. However, if you want this to run smoothly, you better get a vintage Win 98 (98's more stable) computer and put a VoodooFX card in it. Otherwise, this is the only way to get it working without having to re-port the engine code, which I assume either Bethesda lost, or GOG doesn't have the time to do a proper re-code, which could take months or even a year or two which is something GOG doesn't do anyway. But if you don't mind the very choppy framerate, this game is very good.


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Posted on: January 30, 2023

HojoRaver

Владелец игры

Игр: 414 Отзывов: 62

I liked it...

I didnt have any problems playing. Has a lot of charm, I like this more than Skyrim honestly.


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Posted on: November 17, 2018

lolinc

Владелец игры

Игр: 68 Отзывов: 4

Give it a whirl I guess

Redguard was packaged with the 3DFX engine created by graphics-card manufacturer 3DFX, who produced graphics cards ("Voodoo/Banshee" chipsets) that had become obsolete when the time the game was released; the 3DFX graphics-renderer and Voodoo cards did not support Direct3D, which was the standard, higher performing software-renderer most PC-owners were using when Redguard was released. Direct3D (later a component of the DirectX standard) was amply supported by Nvidia and Radeon (AMD/ATI) technologies. Consequently, few machines were in use which could actually run this game, which is the primary reason it fell off the radar; and, saavy merchandisers didn't even bother to procure it for retail. Other than getting up-front development capital by promoting the 3DFX engine, it's beyond me why Bethesda went in this direction. The only things Redguard has going for it is some very impressive artwork, especially for the late 90s, and a good story. The combat mechanics are just plain horrible, the worst I've ever seen: parrying with your sword is a crucial component, but often becomes glitched (even with the auto-defend option) such that you're a human pin-cushion. Navigating obstacles requires tedious effort: the PC incessantly bumbles and meanders around attempting leaps and evasive tactics: this is a major problem, since Redguard is basically a 3rd-person, jump-challenge, 3-D platformer. There are a few puzzles in the game, but arriving at the solution is such a cumbersome, counterintuitive process that the revelation is no more than a means to an end. Historically, I think its very fair to note that Redguard became a rudimentary template for the signature world-building, lore, and art which became trademark to the TES genre; and, in this respect I highly recommend playing it to some extent, just to see how it all began. Morrowind, its successor, is an example of how spectacular results come from experimentation and setbacks.


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Posted on: April 30, 2016

Redguard1

Владелец игры

Игр: 120 Отзывов: 3

Enjoyable Elder Scrolls classic

This game is my personal favourite of the "old" elder scrolls games wich were released before oblivion, mostly because it has a simple user interface and (unfortunately not very precise) controls. The combat system may appear strange at the beginning, but once you read the manuals, remapped the controls on your keyboard and get a little exercise, it can be fun too. The overall performance of the game is stable for me, there is no lag except after you exit the menu back to the game (just dont move Cyrus for 2 seconds to avoid accidents). The thing that makes this game so special to me, is probably its design, the warm atmosphere of hammerfell and the adventurous soundtrack of the game. Unlike morrowind, daggerfall or arena, all dialogues are fully voiced and you could basically entirely without subtitles. through progression of the story, you will talk a lot to people, until it becomes actually annoying because you cant go forward just because you forgot to discuss a certain topic with an npc. this game also contains the most challenging puzzels in all of the Elder scrolls series, so I had to look for help in Redguards uesp wiki page even after my 3rd playthrough... so overall, if you want to play some more ES classics, but daggerfall seems unplayable to you, buy it. And its cheap too.


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Posted on: August 26, 2023

Fake-Smarts

Владелец игры

Игр: 37 Отзывов: 25

Lackluster Adventuring Awaits

Personally, I really wanted to enjoy this game more since I liked its world, aesthetic, and ideas. Yet the core aspects of its gameplay are simply not fun nor spark an adventurous spirit. Gameplay here comprises of subpar implementations of swordplay, platforming, and puzzle elements. The controls are just unresponsive and slow, bogging down nearly all interaction with these gameplay systems. The combat is purely a chore and sharply contrasts with the supposed excitement that is to befall on an adventurer when tasked with a duel. The platforming and puzzle sections also suffer from this, demanding that the controls and movement systems should be more fluid. There are also many serious bugs. The visuals are endearing, sporting their hand-countable polygons on their sleeve. The art direction itself is rather good and serves as a major draw to Stros M'Kai as a place to explore. However, character animations are very choppy, which does no favors for the poor combat and platforming sequences. The music is solid and helps sustain the adventure. There are some sound mixing issues, particularly with dialogue sequences, making important information difficult to hear. The story and world-building are the core reasons to play this game. This is a shame because they probably wouldn't stand on their own merits had they not been for a TES game. Regardless, Cyrus is a good protagonist to have become the only non-player created hero in the franchise. His tale is of the generic, redemptive underdog, but it serves to showcase what a vulnerable settlement of Tamriel was like during a tumultuous time in the series' canon. Also, there are several side characters that are enjoyable to have lengthy, informative, and goofy dialogue with. Redguard served to help flesh out the smaller characteristics of the world of TES through its narrower scope. However, given how unenjoyable the gameplay remains, the game is only worth a playthrough by deeply-invested fans of the main games.


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