Posted on: May 15, 2025

MathMagic
Владелец игрыИгр: 196 Отзывов: 3
My first parser game, and it's lovely!
The Crimson Diamond is reminiscent of vintage adventure games that actually predate my personal experience by a few years. It comes with EGA-like graphics in glorious pixels and sparingly used music that has been created using a Roland MT-32, professional music gear that was an adventure gamers wet dream in the late 80s because it sounded miles better than PC speaker or even Adlib cards. So, artistically, it is very much in line with the classic Sierra games that I remember my dad playing in the early 90s. The setting of the game is quite similar to The Colonel's Bequest that I have followed through Let's Play videos, and I was intrigued how The Crimson Diamond would hold up in that comparison. But first things first. The plot revolves a around Nancy, a museum clerk that has herself sent to a remote lodge in Canada to find geological evidence for diamonds in the early 20th century. Unfortunately Nancy's luggage gets stolen and the lodge no longer hosts guests, but due to the remoteness of the place she gets to stay one night among an illustrious cast that all seem to hold their own mysteries. In contrast to The Colonel's Bequest, The Crimson Diamond is very much a guided game. A helpful tutorial introduces new players to parser games. A notebook keeps track of what to do and how to advance the game. The story starts slow and picks up later, but there is always suspense. There are many conversations to be overheard, containers to search, and items to discover, but the riddles are sparse and remain fair. The game can be easily solved in a single play-through which lets me experience the story without repetitive toil. I might still go for a second one, though, because at the end the game provides some hints about what you might have misses. I also appreciate that, while you can die, there is usually ample warning that you are about to do something dangerous and an autosave is often at hand. I deeply enjoyed the game and its resolution, despite minor logic gaps.
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