Posted on: September 7, 2021

Vilcapaza
Владелец игрыИгр: 167 Отзывов: 9
Lack of pollish/content/paths
Are you tired of power fantasies? Do you want to guess (incorrectly) how to build your character, and reload and save 1 billion times, so you can try the same linear unforgiving storyline again and again, until you maybe get a taste of the rich story and narrative in an post-apocalyptic roman-empire-inspired world? Oh boi, do I have the game for you! Thematically and aesthetically (not counting the mediocre graphics) I adore the world of TAoD. It promises a dark and mystical story about living in a world sundered by magical forces, so powerful and alien, that the people now living in it can't agree on what they were, what caused them, and why they happened. But the story and gameplay is gated behind character stats and (mostly) skill checks. Never player choices. Based on what character you build, you seemingly only have *one* route in TAoD, and if you do not spend your points "wisely" and min/max, you cannot even progress through that route. Also, the dialogue options and paths are way too few, and it is way too inconsistent in its density and description. Also, the writing cannot decide on how authentic, sarcastic, self-aware, or dramatic it wants to be, leaving a schizophrenic story-telling that sometimes is either very engaging or simply too boring to bother with. Navigating and finding areas of interest is also a bother. If you like being bamboozled by the camera angles or the layouts, which does not much to imply what is interactable and what is basically in-game white-space. I got lost and bumped into important areas by accident more times than I cared for. Honestly, I myself would prefer to read about this world in a wiki, or hear some youtube-essay about it, because playing it was only fun for the first hour or so.
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