Posted on: September 16, 2019

PaperCake
Игр: 116 Отзывов: 7
Woop Woop, thats the sound of the beast
Tactical FPS games have a root starting point and SWAT 4 is that starting point, around the same time Rainbow Six started to huff paint thinner and bore cleaner and keep inventing reasons for terrorists to attack Vegas, Sierra walked in, plopped SWAT 4 down in it's police brutality glory and walked back out. A game where every door breech means either mild disappointment or a firefight with some goon with a TEC-9. SWAT 4 is a tactical FPS game about running a 5 man SWAT team through a variety of incredibly tense scenarios with an emphasis on not being CoD. Guns are pretty much terrible outside of semi, you will lose points for just gunning everything down, you have to actually try to detain people albeit the limits of which are stretched to "yeah just tase that guy, his heart can take it." The game comes into its own with levels as well, you start with boring stuff like "detain an illegal gunsmith" before getting a 180 and having a "detain a serial killer before he kills his next victim" or "deal with a cult" and so on and so on. The game keeps you ramped up. And the only issue I could give the game is the AI levels vary pretty hard. Your team are fairly good at following orders but the enemy are just weird. You can shoot a guy with a few 9mm JHP's, he slinks into a corner and despite 4 other officers standing in front of him, he still goes down in a blaze of glory for no reason. But that's the only thing I could burn this game on, everything else is still gold. Take down armed robbers with a paintball gun that shoots pepper spray, convince yourself that the civilian you just shot a 40mm baton round with deserved it, it's nail biting fun.
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