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Звёздные волки

в библиотеке

4/5

( 48 Reviews )

4

48 Reviews

русский, English & еще 1
3.993.99
Зачем покупать на GOG.com?
БЕЗ DRM. Не требует интернет-подключения или активации.
Уверенность и надежность. Поддержка 24/7 и полный возврат средств в течение 30 дней.
Звёздные волки
Описание
Действие игры происходит в далеком будущем. Чтобы хоть как-то бороться с пиратством на трансгалактических линиях, человечеством был легализован институт «охотников за головами» – наемников, владеющих скоростными космическими истребителями и призванных бороться с разного рода преступниками. Именно в...
Отзывы пользователей

4/5

( 48 Reviews )

4

48 Reviews

{{ review.content.title }}
О продукте
2005, X-bow Software, ...
Системные требования
Windows 7, 1.8 GHz, 256 MB RAM, 3D graphics card compatible with DirectX 7 (compatible with DirectX...
Time to beat
28 hMain
28.5 h Main + Sides
53 h Completionist
34 h All Styles
Описание
Действие игры происходит в далеком будущем. Чтобы хоть как-то бороться с пиратством на трансгалактических линиях, человечеством был легализован институт «охотников за головами» – наемников, владеющих скоростными космическими истребителями и призванных бороться с разного рода преступниками. Именно в роли такого наемника игрок и вступает в игру, имея вначале лишь небольшую сумму денег, пару кораблей и массу амбиций.
  • Смесь ролевой игры и тактики в реальном времени, действие которой происходят в далёком будущем
  • Огромные возможности развития персонажа и наполнения корабля
  • Увлекательная нелинейная история

© Fulqrum Publishing Ltd. 2004-2012. Developed by X-BOW SOFTWARE. All rights reserved. Uses Bink Video. Copyright (C) 1997 - 2006 by RAD Game Tools, Inc. © SoftClub IP Management Inc., 2004-2012. Developed by X-BOW SOFTWARE. All rights reserved. Uses Bink Video. Copyright (C) 1997 - 2006 by RAD Game Tools, Inc.

Бонусы
руководство (23 страниц) иллюстрации HD обои аватарки
Системные требования
Минимальные системные требования:

Предупреждение: первое время после выхода ОС Windows 10 будет получать множество обновлений драйверов и самой системы, что может повлиять на совместимость игр с этой операционной системой.

Предупреждение: первое время после выхода ОС Windows 10 будет получать множество обновлений драйверов и самой системы, что может повлиять на совместимость игр с этой операционной системой.

Зачем покупать на GOG.com?
БЕЗ DRM. Не требует интернет-подключения или активации.
Уверенность и надежность. Поддержка 24/7 и полный возврат средств в течение 30 дней.
Time to beat
28 hMain
28.5 h Main + Sides
53 h Completionist
34 h All Styles
Детали игры
Работает на:
Windows (7, 8, 10, 11)
Дата выхода:
{{'2005-11-18T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Компания:
Размер:
1.1 GB

Особенности игры

Языки
English
озвучка
текст
русский
озвучка
текст
polski
озвучка
текст
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Отзывы пользователей
Наиболее полезный отзыв

Posted on: May 20, 2010

stonesurge

Владелец игры

Игр: 182 Отзывов: 1

Good RPG, Great Fun

I'll start off by admitting to only playing 4-5 missions, but the game so far has been enjoyable and I understand the general mechanics. The game starts with some... interesting cutscenes filling you in on some backstory if you care to watch them though the voice acting seemed a bit bizarre. I recommend playing through the tutorial since it's really short and fills you in on all you need to know, which isn't very much as playing the game is super easy. You are the commander of a carrier, the Star Wolf, that can fire some pretty big guns but mostly just deploys fighters to battle pirates and other foes. You select a starting mission after choosing your fighters load out from some weak equipment stored in your carrier, and off into space you go. Despite it's appearance the game isn't a "roam the galaxy freely doing as you please" kind of game. Selecting a mission will bring your carrier right into the relevant system (which are thankfully not so big as to make travelling through them tedious). From there you can fly around and blow up whatever you want, so in a sense each mission is a sandbox-lite type of affair, but mostly you will just go to your objectives and fend off attacks from roaming Bad Guys. The missions so far have been pretty entertaining, and after each one you can choose your next mission from a set of about 2-5 (from what I've seen so far), but once you pick one from that set you can't go back and do the others. Again, this is just from about an hour or two of playing so that may change later in the game. Blowing up ships and starbases yields some nice loot in the form of weapons, systems (support stuff like ECM or afterburners), or even empty fighters that you can collect and immediately equip mid-mission. This feature is pretty cool as any fighters you have docked on the carrier can be re-fitted and re-armed on the fly. They are also repaired slowly while back on the carrier. I have yet to discover if this loot is randomly decided or pre-set as I'm only on my first playthrough but if anybody knows please leave a comment. The Star Wolf is your home base. Your fighters can be destroyed and the pilots recovered to fly another day, but if this thing blows up it's game over. With 4 huge gun slots and 5 system slots she is a pretty powerful beast, but the large guns you start with can only hit fighters somewhat reliably at close range (hence the need for well equipped fighters of your own). Having the Star Wolf open up on an enemy capital ship while your little interceptors pick off fighters and bombers is pretty damn cool, and made even better by the ability to pause and zoom in super close, or out super far. Fighter pilots can be customized by assigning their earned experience to a variety of skill branches such as Gunnery(cannons,lasers), Missiles, Piloting, etc. The further you advance down a branch the more expensive it becomes and there's about 2-3 choices per tier, so choosing a direction for your pilot early on is essential. Advancing through these branches seems to offer real benefit and is just not fluff. Level 2 Gunner gives you a +20% to hit for example, and doesn't cost much experience. The controls are simple and straightforward, the interface is clear and concise, and the camera works wonderfully. Those screenshots make it look kinda cluttered and confusing, but the graphics are really clean and nice. Space looks fantastic and the ships are detailed. The time it takes to cross a system is so miniscule that I really don't know where the complaint in the last review comes from. They are small enough to cross in a matter of seconds, especially on 4x speed, which you should be using as encountering an enemy auto-pauses the game. You would really have to be searching hard for nits to pick if you list that as a gameplay issue. What more can I say? Probably a lot since I apparently love typing... Anyway, the game is fun and looks great! It's not a huge space sandbox game, but it's definitely a fun Space RPG that I think everyone should try if they like one or both of those things.


вам это показалось полезным?

Posted on: May 20, 2010

Veloxi

Владелец игры

Игр: 938 Отзывов: 25

Excellent Space Tactical/RPG Game

Star Wolves is, in my opinion, a successful mix of tactical and role playing elements in a science fiction wrapper. As most eastern European games go, the writing is questionable and the voice acting is atrocious, but the real star here is the gameplay. Being a linear mission-based game (unlike its two more open-ended sequels), Star Wolves has you following a merry band of...well...Star Wolves dealing with pirates and other criminals. The gameplay is fairly polished, allowing for fun, tense battles. It's in pausable real-time, allowing you to pause the game to give attack or move orders, for example, so things to get too hectic, and hectic they will get. The battles in the game are a joy to behold, as you watch your little fighters dart about, fencing with their targets at both short and long range. Pilots and ships can be customized to a degree, which is where the RPG element comes in. Pilots gain experience, which they can use to gain more specific abilities, like specialties with missiles or sniping or what have you. This allows you to custom tailor your crew as you see fit. The story of the game is pretty good too, what little I remember of it (I played this ages ago), but it was engaging enough to keep me going to the end. Overall, if you like the idea of small-scale tactical space combat with personalized pilots and tense gameplay, you should give Star Wolves a try.


вам это показалось полезным?

Posted on: April 22, 2019

SonAvOdin

Владелец игры

Игр: 10 Отзывов: 1

Лучшая игра про Космос.

Великолепная игра сделанная с душой. Приятная, интересная, затягивающая. Для стран СНГ озвучка очень хорошая и когда я впервые играл в неё ещё с диска в детстве на своём пеньтиум 4 я нереально тащился с этого. Прошёл все части и решив понастольгировать купил её в GoG Очень ждал star wolves 3 ashes of victory но уже врятли когда-нибудь дождусь. Проект бессрочно заморожен и отменён. Помним. Любим. Грустим. Пойграй в эту великую серию игр. Не пожалеешь.


вам это показалось полезным?

Posted on: February 14, 2012

Zoltan999

Владелец игры

Игр: Отзывов: 1

Homeworld 2 & Freelancer Mix

Just wanted to put my two cents in here for those "space strategy" fans like myself. Actually just started playing Star Wolves, and am probably about a 1/4 of the way through the campaign. I can honestly already say, that if you enjoyed HM2 and Freelancer, chances are you will enjoy this game as well. To me, it really is a bit of a mix of the two, and then some (and less, lol). While over all, the campaign is a bit linear (you do have some choices, sort of, lol), and you can buy different ships, equip different weapons and systems, the choices are nowhere near as varied as Freelancer. On the other hand, they are much more varied than HW2. Like HW2 however, you have your "mothership" the Star Wolf, where you dock, repair, and re-equip your ships before, during, and after missions. The look and feel of the space battles was very much HW2, but your character's ship's weapons, and equipment were equipped a la Freelancer style. I also liked the RPG type of "leveling" up your individual character's stats in betwwen missions with experience points they earned during missions...and you can most definitely notice the difference in what attributes you put points into (or don't). The graphics are decent, and background music works nicely with the gameplay. All in all, though there is nothing to blow you away here, I am finding it a lot of fun, and very entertaining to play. If you're looking for something with a little different twist on our favorite classics we love(d) to play, Star Wolves just might be for you...and thanks to GOG, it's priced right, no DRM, and ready to play! :-)


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Posted on: April 11, 2011

Sanhael

Владелец игры

Игр: 75 Отзывов: 1

Shoddy

The impression this game made upon me was that it was crafted with some haste from the free trial version of a commercial game engine. The graphics? Decent. The soundtrack? Excellent. Beyond comparison, truly. Controls... plot... voice acting... replayability... absolutely horrible. "Replayability" is supposed to mean "you'll enjoy playing the game again," not "you'll have to play each part over, and over, and over, saving multiple times on each level so the previously invisible threat that destroyed you can be avoided *next time*." Every pilot sounds like an Orc peon from Warcraft II; I'm continuously expecting to hear "zug, zug." I'm sorry, but when saving and restarting becomes a part of the standard strategy of a game, there's a problem. I shouldn't have to do that, and read a strategy guide, to have half a chance so early on in the game as the third or fourth mission.


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