Posted on: March 6, 2018

MeeMaster
Владелец игрыИгр: 141 Отзывов: 1
Really good sequel, still falls short
I remember the time I spent waiting for the release of Shadow of Chernobyl, and even though it was buggy it still is one of my favourite FPS games ever. After a few playthroughs I lost interest in STALKER series, so I started playing the sequels pretty late. While Clear Sky was bugged into oblivion to the point of unplayability, the Call of Prypiat is pretty well made. Of course not much changed, since they used the same assets for all three games, so graphically it's identical. The biggest problem with that game is that it feels... short. 3 areas in total, each self contained and sparsely populated. While the areas are decent in size, the problem is, that they are empty. And not empty as: "ooh, deserted villages, some leftover cars and some scenery that actually makes you curious", but "oh no, I need to walk through that road, where there's nothing besides grass and nothing ever happens AGAIN". So the most time in game is spent not exploring, talking or fighting, but just walking between points. It felt way more organic in ShOC. I really like how they changed the anomalies, so that they are grouped together and artifacts spawn inbetween, that's actually pretty good. The number of quests is only half decent, and they are pretty easy even on hardest difficulty. So you basically just effortlessly slide through the game with no chalenge, and the only thing that keeps you from finishing early is either your greed, walking or waiting for events to trigger. My biggest issue is with Prypiat location. You land in an almost legendary city, and there is nothing there. A few mutants, a few zombies, that's it. It's empty, quiet and sunny. It does not build the atmosphere as it did in ShOC. Moreover, there are almost no quests and most buildings are basically closed for exploration and just stand as big brick blocks of scenery. So that's my opinion: a good game, however it is short and uneventful. Oh, and the ending is so anticlimactic, that you wouldn't believe.
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