Идет война. Шестнадцатилетний Ной с младшей сестрой Рени укрываются в убежище во время воздушного налета. Спасаясь от бомб, они оказываются на границе между жизнью и смертью – в Безмолвном мире. Сестра Ноя теряется, а он отправляется на ее поиски в этой чарующей, но опасной идиллии.
Безмолвный мир...
Идет война. Шестнадцатилетний Ной с младшей сестрой Рени укрываются в убежище во время воздушного налета. Спасаясь от бомб, они оказываются на границе между жизнью и смертью – в Безмолвном мире. Сестра Ноя теряется, а он отправляется на ее поиски в этой чарующей, но опасной идиллии.
Безмолвный мир тоже несет отпечаток войны и страданий. Некогда безмятежное междумирье превратилось в охотничьи угодья кошмарных тварей. Противостоять им способна лишь горстка непокорных бунтарей. Брату и сестре предстоит отвести угрозу, нависшую над Безмолвным миром, чтобы спасти его фантастических обитателей и собственные жизни.
Пройдите через Безмолвный мир вместе с Ноем и Рени и станьте участником захватывающей истории, построенной на контрасте между безмятежностью и ужасом. Познакомьтесь с очаровательными персонажами, например, с гусеницей Каплем, волшебным помощником героев. Прочувствуйте трогательный момент, когда брат и сестра поймут: единственное, что их спасет, – это любовь друг к другу.
Тщательно проработанные трехмерные персонажи и роскошный двухмерный фон.
До 12 часов увлекательной игры
Доступны три персонажа на выбор
Знакомство с новыми персонажами и встреча со старыми друзьями
Pros:
- Stunning artwork. Amazing backgrounds and well made character models
- Good soundtrack.
- (german) voiceover is well done for the most part
Cons:
- Very short. I completed the game in 4h and 16mins according to the galaxy client
- Story is kind of a mess. Very few characters and most of them are quickly discarded and forgotten
- This is NOT a classic point & click adventure. No Inventory puzzles (not even a real inventory), no dialogue trees, items are used automatically, very few screens to explore at any given time. Instead the game is filled with lame quick time events: *click and drag mouse left/right/up/down* and you will be doing A LOT of those.
I expected much more from Daedalic. Especially after games like Memoria and Deponia. Silence might be Daedalics prettiest and worst game so far.
It's true, the game is quite short and pretty Telltale-inspired. However there are more puzzles than in the former. The puzzles, however, are quite easy. It feels like a proof of concept... which wouldn't be so strange considering it is the first time Daedalic makes a game with this style and probably quite high production values.
They have made a game for a wider audience (probably because they needed moer money to cover the costs) and it shows. I'm pretty sure they could have added more puzzles and much more dialog. Maybe dialog/observation puzzles or a more creative use of the "interaction events".
The art is just the best in the genre and overall the best I have ever seen. It is breathtaking, perfect, amazing, beautiful beyond imagination and done with extreme care. This includes backgrounds, character models, animations and music (again, Tilo doesn't disappoint!). Also, I loved the voiceacting.
If this was a trend in new Daedalic games I would be worried, but I see no problems with a game in this style as long as we also get the traditional dose!
Someone said it right when they said that the way to play Silence is after a long, hard day, bundled up by the fire, with a cup of hot tea. It's a charming, sometimes funny, sometimes tearful game about a brother and a sister that end up in a magical world.
After the Whispered World, the focus seems to have shifted from mere beauty and puzzles to the presentation of a game as a whole. Gone is the irritating voice actoring and a lack of an interesting plot. Silence starts off with a gripping opening and presents you with characters you actually care for. I fell in love with Remie right away and her little quips and gestures. Her actress is great. The acting in general is light years ahead of the first game's. The animation, especially Remie's, is pretty good too, especially for such a small studio. The soundtrack is one of the best parts. I found myself listening to it again and again. The setting is quite beautiful. New projection technology was used to create the most 2D looking 3D scenes I've ever laid eyes on. Passing through certain spots felt like stepping inside a painting.
The puzzles are what you might describe as being on the casual side, but I see that as a benefit. If Silence's puzzles were harder, I feel they would've gotten in the way of the game's pacing.
The game is not without flaws. Some of the dialogue is strange in a few places and overall, the plot could have been done better. Various people have also mentioned that the game is too short for the asking price. Well, length does not equal having a good time. The Whispered World was a lot longer, with a lot more puzzles, but I never got to play it past the opening scene because boredom set in and I had better things to do. I played Silence all the way through and enjoyed it a lot more.
We put so much value in the length of games these days that we don't really notice what good value really is. Silence is a precious little gem in a market full of filler gameplay sludge. I think it's worth it.
It's beautiful. I played demo and loved it. Then bought full version and was disappointed. Because:
• It is short
• It cost too much for such short and plain game
• It's more an interactive movie, than a point and click game. There's not much things to point and click on. Most of the time you just click on dialog choices, which don't change anything.
• Loading screens in 2017. For almost still landscapes. Really?
• There are no inventory, because you don't carry things. You don't need it in the movie.
• There are no even mid-tier puzzles. More like a situations, you can resolve with one or two clicks. If it requires more clicks, it does not mean you have to think or guess. It's just more clicks.
• A few logical errors in puzzles
Way too short, expected more for the price.
I loved whispered world and so waited for ages for this game. Although I found the graphics very pretty, loved the caterpillar spot and enjoyed the general story, I found the puzzles way too easy and the game bitterly short. I am disappointed to be honest. I expected more given how long it has taken for this game to come out. Finished it in about 4-5 hrs. It wasn't quite the point and click adventure I thought it would be either, more of a simple puzzler. If I had known it was this short I would have waited for it to be on sale. This game could have and should have been so much more. They should have done it more like whispered world which in my opinion was so much better.
Worth playing for sure but wait for a decent sale price..
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Последние 30 днейПоследние 90 днейПоследние 6 месяцевЛюбыеПосле выходаВ период раннего доступа
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