Posted on: April 17, 2025

Dohi64
Владелец игрыИгр: 425 Отзывов: 58
telltale's whispered world
set many years later, with completely different art style and gameplay, it has very little to do with the whispered world. good news, playing that is ill-advised and this recaps/spoils it in the first 5 minutes anyway. also has very little to do with point & click adventures. it's a gamepad-centric interactive movie a'la telltale, full of qte, timed (sometimes with a hidden timer) interactions with fail states, unskippable cutscenes and no manual saving. only sparse checkpoints, can't quit on your own terms without losing progress. instead of autosaving after every action, they only happen between locations, with a long loading screen every time between every single screen, makes puzzles with a lot of back and forth even more tedious. what's worse, gotta rewatch lengthy cutscenes next time because saving happens before, not after. no active inventory, very basic controls, both mouse buttons do the same, no rebinds, and not every line of dialog is skippable. no rhyme or reason, just another thing done badly. it's very pretty yet again, with much better voiceovers, except spot makes annoying noises now. resolutions, overall gfx quality setting, windowed mode, v-sync, buggy separate volumes (music only takes effect after a load screen), spoken and written languages, subtitles with customizable size and optionally instant (great if you hate the annoying typewriter effect as much as me), various hint settings (outline on mouseover, hints on top, hotspot indicator, object names). nothing to make shorter/easier work of quick-time events, including timed choices. accessibility is for the birds. no chapter select after completion either. another missed opportunity to create something great. just like tww, its best and almost only positive aspect is the presentation and that doesn't matter in the slightest. and what's with the 12-hour lie on the store page? it's 6 hours tops, half of which is loading screens.
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