Posted on: November 13, 2013

FlameStrike-AWT
Владелец игрыИгр: 885 Отзывов: 3
Good story, bad design.
As I write this, I have yet to finish this game, and I am so annoyed with it that I am debating, for the second time, whether I ever will. The story is well done, well crafted, and entertaining with interesting characters. The problem lies in the designs of the various locations. Many of the locations in the latter half of the game are giant mazes in which you are required to run back and forth 3-4 times, just to unlock a single door, and many of these mazes also feature shifting walls which serve only to lengthen then amount of time you have to spend running around the maze. This, in and of itself, I find to be bad enough, but when the maps are hard to read, it makes it even worse. I also find the system for moving these characters to be needlessly involved, forcing you to click on a new location every 3-4 steps, in order to keep them moving, but you also have to find just the right spots in some of these area or the characters won't even move, which can make getting them through a door a near impossible task. This game is a perfect example of bad level design dragging down an otherwise compelling story. I want to see how the story ends, but I get tired of running back and forth for several hours, just so I can open a single door.
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