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Moebius: Empire Rising

в библиотеке

3.4/5

( 41 Reviews )

3.4

41 Reviews

English & еще 5
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Moebius: Empire Rising
Описание
Внимание! В этой игре нет русской локализации.Увлекательное новое приключение от знаменитой рассказчицы Джейн Дженсен (Gabriel Knight, Gray Matter) и студии Phoenix Online (Cognition, The Silver Lining) представляет эксперта-антиквара Малачи Ректора, чья фотографическая память и внимание к деталям п...
Отзывы критиков
13 %
Рекомендуем
Отзывы пользователей

3.4/5

( 41 Reviews )

3.4

41 Reviews

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О продукте
2014, Pinkerton Road, ...
Системные требования
Windows XP / Vista / 7 / 8 / 10, 2 GHz (Single Core) or 1.8 GHz (Dual Core), 1.5 GB RAM, 3D graphics...
Time to beat
9 hMain
9.5 h Main + Sides
11 h Completionist
9.5 h All Styles
Описание
Внимание! В этой игре нет русской локализации.

Увлекательное новое приключение от знаменитой рассказчицы Джейн Дженсен (Gabriel Knight, Gray Matter) и студии Phoenix Online (Cognition, The Silver Lining) представляет эксперта-антиквара Малачи Ректора, чья фотографическая память и внимание к деталям превращают людей и улики в интерактивные головоломки.

Когда тайное правительственное агентство нанимает его, чтобы выяснить, не напоминает ли некая убитая в Венеции женщина какую-либо историческую фигуру, Малачи теряется в догадках. Зачем правительству США нанимать его, специалиста по дорогому антиквариату, заниматься заграничным убийством? Почему ему кажется, что он всю жизнь знает Давида Уокера, бывшего оперативника спецназа, которого встречает в своих путешествиях? И почему каждый раз, когда он расслабляется, кто-то пытается его убить?

Moebius: Empire Rising – современное приключение, в котором сочетаются классическое решение головоломок методом point-and-click и сложный сюжет. Путешествуйте по миру, используя уникальные дедуктивные способности Малачи для изучения подозреваемых, находите исторические связи и откройте стоящую за теорией времени и пространства правду, которую правительство будет защищать любой ценой.
  • Сочетание двумерной и трехмерной графики помогает развитию сюжета, создает атмосферу и делает головоломки еще интереснее.
  • Путешествуйте в Венецию, Каир и Цюрих, открывая тайны времени и пространства.
  • Используйте свою фотографическая память и дедуктивный метод для изучения локаций и улик, чтобы понять их исторические связи.
  • Узнайте судьбу Малачи Ректора и найдите его мистическую связь с Дэвидом Уокером, бывшим бойцом спецназа.
Бонусы
саундтрек (MP3) саундтрек (FLAC) аватар
Системные требования
Минимальные системные требования:

Предупреждение: первое время после выхода ОС Windows 10 будет получать множество обновлений драйверов и самой системы, что может повлиять на совместимость игр с этой операционной системой.

Предупреждение: первое время после выхода ОС Windows 10 будет получать множество обновлений драйверов и самой системы, что может повлиять на совместимость игр с этой операционной системой.

Зачем покупать на GOG.com?
БЕЗ DRM. Не требует интернет-подключения или активации.
Уверенность и надежность. Поддержка 24/7 и полный возврат средств в течение 30 дней.
Time to beat
9 hMain
9.5 h Main + Sides
11 h Completionist
9.5 h All Styles
Детали игры
Работает на:
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04)
Дата выхода:
{{'2014-04-15T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Компания:
Размер:
1.7 GB

Особенности игры

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polski
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Отзывы критиков
58
Высшая оценка критиков
13 %
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Posted on: June 18, 2016

mpcheu

Владелец игры

Игр: 112 Отзывов: 6

Strange but with a good plot.

This is a game with a strange take on reincarnation and secret societies. This isn't Jensen's worst game, but it's close. That said, it's better than most of the stories that adventure games are built upon. There's a lot of guesswork involved with the core minigame, as the in game cues for it are a bit vague. A lot has been made about the graphics, but it's not really all that bad. It's more the art style, the models are relatively detailed but the texturing has an animated look to it, that may turn some people off. The animation is bizarre. The walking animations make everyone walk with a bow legged limp, and the heads crane at weird angles all the time they move giving everyone a creepy broken neck appearance. I'd liken the movements to shambling zombies. The music's well played, but it recycles some of the Gabriel Knight piano music and doesn't always fit. Not as much as Grey Matter, but there's definitely some recycling in the soundtrack. The game design is your typical point and click affair, but suffers from a quirk that punishes the player. I know this isn't the only game to have it but it's annoying. It puts out objects that are quire obviously meant to be inventory items, but won't let you pick them up until the game wants you to, requiring a bit of doubling back. Even more annoying is that the character taunts you with "maybe later," "I don't need that right now," "I don't want to carry that around. I'll come back if I need it later." Finally, and this is very important. SAVE OFTEN. The game has a pause bug that happens on occasion, where you'd perform an action or transition and take a minute or two pause. Rarely but unpredictably, it won't come back. The last 3rd of the game is less forgiving than the first parts. There are some death traps and one dialog sequence where the wrong choices lead to a dead end making it impossible to continue. There's no autosave, so you have to save often or lose your progress.


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Posted on: May 6, 2014

duerer

Владелец игры

Игр: 420 Отзывов: 10

Good with some reservations

While Moebius is nowhere near as great as Gabriel Knight, it is a decent adventure lite game. The story is good (with some reservations): bear in mind that Moebius is intended for a prelude to the Grand Story, but works all right nevertheless. The protagonist is fine (with some reservations): he is not your dime-by-the-dozen likable hero. In fact, he is quite the opposite. Personally I liked the "tainted" hero approach, it made him much more interesting to me. The gameplay is all right (with some reservations): the game focuses on storytelling, and I really appreciated the easy puzzles which kept the story flow at a decent pace... ... up until the dreaded Final Chapter, which was a huge letdown. Fortunately, the remaining 80% of the game is good though. All in all, this is more like an interactive visual novel, and I'm quite fine with that. If you are looking for a hardcore adventure game, look elsewhere.


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Posted on: April 30, 2014

Asrai0

Игр: 98 Отзывов: 2

Disappointingly Mediocre

I really wanted to love this game, but it was just too easy. I expected more of a challenge out of Jensen. In each chapter of the game there were only a few locations available , with only a few items available so putting things together was far too easy. Since it was so clear that objects would be needed later, it was infuriating to me that Malachi wouldn't things up until he knew what he needed them for. As I think most adventure gamers would agree, adventure game kleptomania is standard practice in most adventures for a reason. We all know and accept that we're going to need that random object at some point, so even if it makes no sense at the moment we might as well pick it up now. It is frustrating when you know you'll need an object later, but Malachi won't take it because he doesn't know why he'll need it yet. Sure it's more logical, but in an adventure game, what's the point? Now I have to waste my time revisiting a location just to pick up some object that I spotted earlier but couldn't take with me the first time I was there, just for the sake of the game being more logical? If you care more about story this game is worth your time and money. If you're looking for a mental challenge and a sense of accomplishment for finishing the game, this may not be for you.


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Posted on: August 28, 2015

tennoukishi

Владелец игры

Игр: 769 Отзывов: 17

Story kept me playing, but...

As the title of my review says, the game succeeds in its basic duty as a graphical adventure to tell an interesting story (upon close examination, there are certain details that make little sense, but it does not require more suspension of disbelief than your average movie), so my overall rating would be a "pass", however there are many peculiar design choices and outright shortcomings that need to be mentioned: - The graphics are based on 3d models (characters and manipulable objects) on 2d backgrounds. While the backgrounds are nice, they do not always blend well with the characters and the animations in general leave a lot to be desired. Somehow, this gets even worse during cut-scenes, which have a "late 90s flavour", and I don't mean it as a compliment. - The game lets you pick up an object only when the character has a reason to do so, so it is not possible to resort to the standard technique of "taking everything that is not nailed to the floor" to solve the game. This design choice necessarily implies some backtracking and could have been a huge annoyance, but in the game works quite well, partly because most puzzles have a logical solution, and because at any given time there is only a limited amount of objects and locations accessible. - There are puzzles in the game where you have to "analyse" people or objects, which means in practice matching a number of possible explanations for different clues. The idea is nice, but the execution is a bit "hit or miss", with some solutions being seemingly arbitrary. None of these puzzles is too difficult, in any case. - Some of the chapters of the game take place outside of the US. Especially the dialogue of the early chapters (set in Italy and France) is particularly grating, with both the main character and the "locals" speaking English -with or without fake accent- and substituting certain words with corresponding ones in local language ("Monsieur", "Signore", etc.): it'd been better just to stick to plain English.


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Posted on: June 4, 2015

kkalaya

Владелец игры

Игр: 20 Отзывов: 1

I love Jane Jensen games!

I am so glad I did not listen to sh4dow83 (the first review on the list) whose review 2-starred this game and bashed the animation. I am an avid Jane Jensen fan who fell in love with Gabriel Knight in the 90's and grew up on Sierra (Roberta Williams, Al Lowe, Scott Murphy) point-and-click adventure games since the 80's. I am not looking for a button-smashing, high-end graphic, fast paced 1st-person shooter game designed for an 11 year old. I want a game I can escape into and become part of a Sherlock Holmes flavored mystery world. I love Jane Jensen for the story, the music, the art, the puzzles, the magic, the chemistry, the codes & brainteasers. I love her character development and interaction. Hell, ..I even love the real life history and geography lessons she peppers her games with. Her games are stimulating! Her characters are fun. If you liked the Gabriel Knight series and Gray Matter, this game will NOT disappoint! (I hope one day she will give us Gabriel Knight 4! Is Grace pregnant??) As someone who misses this type of entertainment, I am so grateful this game was kickstarted. Thank you Jane Jensen & Pinkerton Road! I Loved it!


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