Posted on: August 5, 2022

EmoBurrito
Владелец игрыИгр: 301 Отзывов: 9
Good. Not great.
+ The weapons are all satisfying. They hit hard, they sound good. Stellar work. I just wish that every gun had an aim-down-sights function. + Enemy AI is usually decent. They utilize cover, don't run around like idiots. + The score is stellar as always. = Level design is hit-and-miss. I loved any primarily indoor levels. Pop around corners, shoot guys, pop back, reload, throw grenades. Great fun. Primarily outdoor levels often have you walking long distances with nothing happening. If there's a fork in the road, you can take a wrong turn and have to walk all the way back. Without a sprint function, this is detrimental. - The direction of enemy guns has nothing to do with their bullet trajectory. This means that as an enemy pops from cover, as soon as the center point of their gun passes the wall, they shoot at you, even if they're pointing their gun straight up in the air, or you can't even see them yet. - Plenty of times I've watched enemies push their guns through car roofs and shoot through the whole vehicle, leaving me to take a few hits while I try to accurately knock their helmet off with a 30-06 because that's all I can see of their model. - More than one scripted turret sequence where enemies come running at you from only two spawn points on the other side of a wall. There are two buildings on either side of the street. Why not put a spawn point in there and have some guys pop out windows to shoot at me, mix it up a bit so I'm not just alternating between two spots. As said above, some levels feel great. Others feel lazy.
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