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Manor Lords

в библиотеке

4.2/5

( 290 Reviews )

4.2

290 Reviews

русский, English & еще 17
Offer ends on: 25/09/2025 15:59 EEST
Предложение заканчивается через: д ч м c
39.9925.99
Самая низкая цена за 30 дней до скидки: 25.99
Зачем покупать на GOG.com?
БЕЗ DRM. Не требует интернет-подключения или активации.
Уверенность и надежность. Поддержка 24/7 и полный возврат средств в течение 30 дней.
Manor Lords
Описание
From city building to grand strategy, turn-based tactics to RTS, see more strategy games from Hooded Horse.   Manor Lords is a strategy game that allows you to experience the life of a medieval lord. Grow your starting village into a bustling city, manage resources and production chains, and e...
Отзывы критиков
43 %
Рекомендуем
IGN
7/10
Eurogamer
GamingBolt
7/10
Отзывы пользователей

4.2/5

( 290 Reviews )

4.2

290 Reviews

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О продукте
2024, Slavic Magic, ...
Системные требования
Windows® 10 (64-bit), Intel® Core™ i5-4670 (quad-core) / AMD® FX-Series™ FX-4350 (quad-core), 8 GB...
Дополнения
Manor Lords - Soundtrack, Manor Lords - Artbook
Time to beat
10.5 hMain
17.5 h Main + Sides
28 h Completionist
12.5 h All Styles
Описание





From city building to grand strategy, turn-based tactics to RTS, see more strategy games from Hooded Horse.


 
Manor Lords is a strategy game that allows you to experience the life of a medieval lord. Grow your starting village into a bustling city, manage resources and production chains, and expand your lands through conquest. 

Inspired by the art and architecture of late 14th century Franconia, Manor Lords prioritizes historical accuracy wherever possible, using it to inform gameplay mechanics and visuals alike. Common medieval tropes are avoided in favor of historical accuracy in order to make the world feel more authentic, colorful, and believable. 
 

 
Manor Lords provides a gridless city-building experience with full freedom of placement and rotation. Building mechanics are inspired by the growth of real medieval towns and villages, where major trade routes and the landscape influenced how settlements formed and developed. 
 

  • Spreading outward from a central marketplace, build your residential, commercial, and industrial districts following the natural lay of the land. Establish farms based on soil fertility, position hunting grounds according to animal populations, and ensure access to adequate resource deposits and forests to provide the raw materials needed for growth.
  • Assign areas for housing and watch your residents build their homes in accordance with the historical burgage plot system. Each area will be subdivided based on your roads and the allotted space, and homes will scale accordingly.
  • Build extensions behind larger homes to generate resources that would not otherwise be available. Homeowners don't just pay taxes – they grow vegetables, raise chickens and goats, and otherwise supply themselves and other townsfolk with essential needs beyond what your managed farms, pastures, and industries can provide.
  • Guide your settlements through the unique demands and opportunities of each season, enjoying the bounty brought by spring rains and preparing for the harsh snows of winter.

 

 
From boots to barley and hides to honey, Manor Lords features a great variety of goods fitting of the era. Materials need to be transported and processed into finished products through production chains, and you must balance the basic needs of your people against the desire to produce luxury items to ensure happiness, manufacture trade goods for export, or forge arms and armor to aid in your conquests. 
 

  • Resources are littered across the map, encouraging you to expand and establish multiple specialized settlements. Extract valuable ores from your mining colonies, while villages devoted to agriculture, herding, or hunting supply the grains and meats needed to feed your growing populations. Will you spend your hard-earned influence to first acquire a rich source of iron for your smiths, or will you prioritize regions with fertile soil to serve as your breadbasket?
  • Unchecked expansion will have a direct effect on the environment. Herds of deer will migrate away from encroaching civilization, lack of crop rotation will worsen soil fertility, and cutting down too many trees will result in deforestation.
  • Establish trade routes and sell surplus goods to traveling merchants to enrich your population. Manufacturing and exporting a variety of goods will provide wealth with which to upgrade your peoples’ homes, import goods you can’t produce yourself, and through taxes on said wealth, fill your own coffers.

 

 
Yours is but a small parcel of land in a vast territory, and the competing ambitions between you and rival lords will inevitably lead to conflict. Lead your people into battle, not as expendable units to be easily replenished, but as your beloved loyal subjects where every death is a cost worth considering. 
 

  • Train a retinue of skilled warriors to fight battles alongside the levies you raise from the town militia. At times these soldiers will be needed to suppress banditry, and at other times you will lead your men into battle to conquer or defend territory. When needed, mercenaries are a costly option to bolster your ranks. Will you raise the militia at the first sign of trouble, bringing your economy to a stand-still as your peasants pick up arms and rush to form ranks, or will you spend your personal wealth to hire bands of sellswords instead?
  • Command real-time tactical battles, taking into consideration fatigue, weather conditions, and equipment. Position your troops wisely – a smaller force can defeat a larger enemy, if commanded well.
  • Feel the cost of battle, even in victory, as each fallen soldier represents a lost person from your city.

 

 
This game is a passion project started by a solo developer, grown through player support into a full team of passionate individuals ranging from programmers and 2D artists to Game and Map Designers. You can reach out to us and share your opinions, ideas, and criticisms – we listen to your feedback.

Популярные достижения
Системные требования
Минимальные системные требования:
Зачем покупать на GOG.com?
БЕЗ DRM. Не требует интернет-подключения или активации.
Уверенность и надежность. Поддержка 24/7 и полный возврат средств в течение 30 дней.
Time to beat
10.5 hMain
17.5 h Main + Sides
28 h Completionist
12.5 h All Styles
Детали игры
Работает на:
Windows (10, 11)
Дата выхода:
{{'2024-04-26T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Компания:
Размер:
6.7 GB

Особенности игры

Языки
English
озвучка
текст
русский
озвучка
текст
Dansk
озвучка
текст
Deutsch
озвучка
текст
español
озвучка
текст
français
озвучка
текст
italiano
озвучка
текст
magyar
озвучка
текст
nederlands
озвучка
текст
polski
озвучка
текст
Português do Brasil
озвучка
текст
svenska
озвучка
текст
Türkçe
озвучка
текст
český
озвучка
текст
Українська
озвучка
текст
中文(简体)
озвучка
текст
中文(繁體)
озвучка
текст
日本語
озвучка
текст
한국어
озвучка
текст
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Пользователи также купили
Отзывы пользователей

Posted on: August 24, 2024

Обзор раннего доступа

misstrix

Владелец игры

Игр: 186 Отзывов: 1

City building with a lot of charm

Beautiful game.


вам это показалось полезным?

Posted on: August 25, 2024

Обзор раннего доступа

Machine-Broken

Владелец игры

Игр: 61 Отзывов: 3

Looking forward

Can't wait for the full release. As of now, there's still much work to be done, but the current gameplay loop scratches the RTS itch.


вам это показалось полезным?

Posted on: August 25, 2024

Обзор раннего доступа

tntimo

Владелец игры

Игр: 113 Отзывов: 3

Very beatiful and detailed

It could help some way to reduce the massive amount of micromanagement required, like moving people around based on seaons; for example a calendarfor the various activity moving around a pool of people regularly would be awesome.


вам это показалось полезным?

Posted on: August 28, 2024

Обзор раннего доступа

Tenzeon

Владелец игры

Игр: 2 Отзывов: 1

Good game

good


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Posted on: August 28, 2024

Обзор раннего доступа

Ciszek92

Владелец игры

Игр: 37 Отзывов: 2

The future will tell

Still needs some work, but i am curious how the finished game will be like. I think it has potential.


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Последние 30 днейПоследние 90 днейПоследние 6 месяцевЛюбыеПосле выходаВ период раннего доступа

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