Posted on: January 26, 2024

Educhico
Игр: 334 Отзывов: 7
Poor gunplay, uninspired, frankly boring
I had a soft spot for this game from the start, as I liked the visual aesthetic they chose here. Not only through the choice of Shanghai as a backdrop for the story, with its neon lights filling the otherwise dower and dirty streets of the underworld you find yourself thrown into, its lens flares permeating your view; but also through the found footage style view of the action, which I found quite stimulating (even with the running's shaking effect eventual problems). The simple use of the blood turning the "camera" red, when you're getting shot, to signify your injuries, while not new is interestingly applied within this style. The problem then is that the story and gameplay overall are too simplistic and weak. Even all the moments that take advantage of the setting and cinematic inspiration, like the escape from the highway down into the city streets and the final level at the airport (the movie Heat continues to be a clear inspiration here), feel lessened by the underwhelming gunplay and clunky cover mechanic (too late, I realized sometimes was better to crouch behind something), which are the focus of the entire game. The feedback on the guns is poor, not being exactly clear when you've killed your target, if not for the crosshair indication. And if the inaccuracy of the guns makes some sense with the other style choices, it can be quite jarring when you carefully level your shot with more accurate weapons and only the third consecutive shot seems to hit your target, after a small recoil. Although some good and inspiring levels, with some vertical variations and (in case of Arcade Mode) different paths to take the objective, there are others where I got completely lost, with small corridors where the camera didn't help at all. In the end, the poor gunplay is what you'll be doing the entire game, and unfortunately it's not the most enticing feature, beyond the style the game primarily showed and the great setting and influences it takes inspiration from.
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