Posted on: January 29, 2016

ChristopherG
Игр: 94 Отзывов: 6
Story is nice, designer is not working
I only palyed the demo (still running on Win 8.1), but that was about enough to show the flaws. The story and artstyle looks well made. Unfortunatley the whole idea of a "Adapt your army to the enemy army" falls flat in a RTS environment, same as it did in Earth 2160 years later. You don't have enough time to actually look at the enemy army and design+build a counter. So while there are theoretcally a lot of builds, there are only so many optimal ones. They could just have made a limited unit lineup with unlocks and the singleplayer would played a lot better. The unit designer only allows blending 2 creatures (the cover and ingame cutsecene crab/tiger/scropion thing is impossible). Also according to the time this was made it lacks proper filtering and ordering options on the designer (what to cross with what if you want X ability within techlevel Y). For the MP you do get to design the units beforehand so that is not really an issue. And you can just copy other peoples creations from Walkthroughs for the singleplayer. And at that part it is still a fun RTS with a unique setting and well made cutscenes/story for it's time. But don't expect to actually design creatures on the fly. That does not work in a RTS setting.
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