Posted on: September 19, 2012

Topagae
Владелец игрыИгр: Отзывов: 4
Star Trek: The Roguelike
Never beaten it yet. Maybe I never will. Still great.
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Game length provided by HowLongToBeat
Posted on: September 19, 2012

Topagae
Владелец игрыИгр: Отзывов: 4
Star Trek: The Roguelike
Never beaten it yet. Maybe I never will. Still great.
вам это показалось полезным?
Posted on: September 19, 2012

armandmirpour
Игр: 43 Отзывов: 1
A great game at a great price.
I highly recommend FTL to anyone who enjoys roguelikes and SPACE! Pew pew!
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Posted on: September 25, 2012

nemrtvy
Владелец игрыИгр: 145 Отзывов: 3
Simple, fun and very catchy
Marvel, great game and lots of fun. This is the first real Kickstarter game and it does not disappoint. It is very simple and at the same time very tough. You will find yourself in cycle and trying to finish the game after last failure. It really got me and I spent two days playing it and trying to get to final boss and beat him. Very very nice surprise and great game.
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Posted on: January 31, 2013

silentdriver
Владелец игрыИгр: 956 Отзывов: 9
i can't stop playing it
it's that same strange phenomena that recently occured to me while playing diablo 1 & 2. it's somehow what star trek bridge commander should have been but all in 2d retro-glory. oh, and by the way: the game runs pretty fine on older machines. i use to play it on a grumpy old core duo machine and it still rocks ;)
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Posted on: April 3, 2013

plob218
Владелец игрыИгр: 461 Отзывов: 7
The best of what indie games represent
Let's be honest: this game would never be released as a AAA title by a major publisher. It's too niche, too difficult, and not by any means an action FPS. Instead, it's a confident, polished game that knows what it is and what it wants to do, and does it extremely well. It's a hard-as-nails roguelike--meaning it has randomized levels and permadeath. Each playthrough is designed to last about an hour or two, and whether you die or win, you start your next playthrough from scratch. Nothing carries over except perhaps any new ships you've been lucky enough to unlock. And yes, due to the highly random nature of the game, you will need luck. But that's not to say there isn't a lot of strategy required. There are many different approaches you can take, each with their own drawbacks. For example. relying on boarding parties gets you more scrap (the game's currency), but risks losing crew members. Is it for everybody? No way. This is what indie gaming is all about. A small team of developers made a game with a laser-like focus on a very specific vision, without worrying about appealing to the mass market. If that vision doesn't interest you, then move along. But if it is, then this will become one of your favorite games, period!
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