Posted on: October 8, 2021

Gambler
Игр: 161 Отзывов: 5
Playing for the third time
I played Fallout many years ago. Decided to give it another spin for no particular reason other than I felt playing a classic RPG. It's actually very enjoyable. My current adventure is very different from the last two and either I forgot a ton, or I'm actually discovering a lot of new content this time around. I think the best part about Fallout gameplay is that unlike most other RPGs it does not have the dominant gameplay "style". You aren't expected to always fight, or always sneak or be a great conversationalist. Not within the same game and using the same character. You can try things and sometimes fail, then recover either by using brute force or running away. You can even partially compensate for your character deficiencies by using in-game objects (books, drugs, explosives, etc). So there are three separate ways in which the game is open-ended. You can chose how to develop your character at each stage of the game. This is somewhat standard for RPGs. Then you can chose how to approach a particular quest or problem. This less standard. Finally, you can largely chose where to go, when to go there and what to do. This is great. I like the diversity of non-combat or "helper" items. (Ropes, tools, books, water flasks. All are usable or useful in some way.) I like the fact that there are only a handful or armors and they provide drastically different levels of protection. Makes each one a meaningful acquisition. Weapons are a bit more varied, but not the same ridiculous level as in most fantasy games. Less is more. The setting is what this game is renowned for, for a good reason. The worst part about the game is probably the awful AI of your companions who don't level up, can't use armor, can't use most drugs and can't be directly controlled. (You can arm them with decent guns, though.) The second worst is the fact that at higher levels of combat it becomes more random. Someone can lend a critical hit that bypasses damage reduction. Hard to mitigate.
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