В Fallout вам предстоит выживать в неизвестном и опасном мире, где все изменилось после опустошительной ядерной войны. Вы – Выходец из уединенного подземного Убежища для выживших. Обстоятельства принуждают вас покинуть Убежище и отправиться в Пустошь, в странный мир, где прошло 80 лет после краха со...
В Fallout вам предстоит выживать в неизвестном и опасном мире, где все изменилось после опустошительной ядерной войны. Вы – Выходец из уединенного подземного Убежища для выживших. Обстоятельства принуждают вас покинуть Убежище и отправиться в Пустошь, в странный мир, где прошло 80 лет после краха современной цивилизации. Мир мутантов, радиации, мародеров и насилия.
Вашей первой задачей будет найти замену для сломанного чипа системы очистки воды. Без него жители вашего Убежища или умрут от жажды, или будут вынуждены покинуть безопасные стены и выйти в Пустошь.
Ваш персонаж – ключевой участник всех событий игры. Система навыков в Fallout позволяет до тонкостей определить его способности. Получая новый опыт (примерно половину в бою, а остальной – вне боя, участвуя в событиях и выполняя задания), герой станет таким, как вы решите. Бой в Fallout происходит в пошаговом режиме, так что вы можете раздумывать над следующим ходом столько, сколько нужно. Выбирайте разные типы атаки и боевые навыки, используйте целый арсенал оружия.
Fallout®, Fallout® 2 and Fallout® Tactics are trademarks or registered trademarks of Bethesda Softworks LLC, a ZeniMax Media company, in the U.S, and/or other countries. All Rights Reserved.
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Old and ugly but none the less enjoyable. Both Fallout and Fallout 2 still succeed at being complex, funny, engaging games framed around a rich world containing well written characters. It's aged look and older design can be a barrier to entry the patience and time investment pays off. The world of Fallout and Fallout 2 is impressively realized, horrific and funny and offers a considerable challenge. I've written a more detailed spoiler free review here:
http://theboilingpot.net/fallout-and-fallout-2/
This is an excellent game. I recommend getting fallout Fixt so you can play with the original content. This version is the edited content for european releases. This game defines freedom of choice. Kill what you want. Find a way to do it without killing a thing. The game is in your hands
The plot is icredibly good, deep, interesting, engaging and actually fun, and the setting is already legendary. It's also a great example of interactive storytelling and in how to create a competent role playing experience. Nevertheless, is too clunky and too obtuse at times, probably signs of the time it was made, to be an actual masterpiece. Its system is dated, to put it nicely. You make this exact game at this moment with modern standards and a little more time in the oven, without compromising its greatness, and it'll be a contender for the best game ever, if that isn't the case already.
Planet earth is in bad shape right now; we are consuming natural recourses much faster than they can be replaced, deforestation for grazing cattle is causing rainforests (along with millions of species of plants and animals housed in them) to disappear, pollution and man-made chemicals are causing changes to our environment and bodies in ways we don't yet understand fully, and chemical waste dumping is acidifying our ocean to the point that species are dying off at an alarming rate. There are entire islands of garbage floating in our oceans at this very moment...just let that sink in.
Considering all of this, along with the fact that nuclear arms manufacturing and testing is still occurring today, it is not terribly difficult to imagine that the fate of our own real life world might one day mirror the fate that befell the world of Fallout, assuming that we continue down the path we're on at present. Perhaps it is a bit farfetched to imagine the real world overrun with irradiated mutant humans who resemble the Hulk, radscorpions, whatever the hell Deathclaws are, and ghouls, but Fallout: A Post-Nuclear Role Playing Game makes this kind of world a load of fun to be part of.
The game starts you out (after the awesome opening cut-scene with narration provided by Ron Pearlman) with a character selection screen; you can choose to play as one of three pre-made characters, but I strongly recommend building your own. Making your own character means that you get to control their stats, and by way of old-school RPG number management/distribution, you can create a character with totally unique abilities. Depending on how you choose to parcel out your "Skill Points", "Character Points" and "Tagged Skills", you can make a character that will have unique methods of playing through the game; will your character be skilled in sneaking by the dangers of the waste, a smooth-talking thief who talks his or her way out of confrontations, a gun-toting weapon expert who makes peace (or conversely, conflict) by neutralizing threats? These are just a few examples of the many ways that the game can be played, and it is to the developers' credit that they had enough talent to create a game that actually allows players to complete challenges in a variety of ways. Your character will almost certainly be skilled in a few things, mediocre in others, and pretty bad in yet other aspects, and this means that completely unique story and gameplay experiences are possible every time a new game is started. It is possible to be so charismatic and intelligent that you can talk your way through several major battles, and by contrast, you are also able to make a character that is so unintelligent that they won't be able to form sentences at all (I'm completely serious) which does make for some laugh out loud hilarious moments.
Fallout, along with it's sequel, are true, pure role playing games in the most literal sense imaginable, which is something that is absolutely lacking in a lot of modern games. Don't get me wrong, I do enjoy the new Fallout games to varying degrees, but I feel that the first two games have a few things that the newer ones lack. There's a special magic in Fallouts 1 and 2 that I am completely enamored by...or maybe I'm suffering from radiation sickness, who knows?
I hope we can find a way to alter the way we're draining our planet's recourses, stop killing/polluting literally all life on it, and avoid nuclear war; fighting irradiated beasts and humans is all well and good fun in Fallout, but being mauled to death by a Deathclaw in real life would probably suck.
Simply one of the Best RPGs ever. Period. It Was so crazy back then what one could pull of in the combat system. (beeing lucky and Grab the gatling in the very beginning. :-p)
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Последние 30 днейПоследние 90 днейПоследние 6 месяцевЛюбыеПосле выходаВ период раннего доступа
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