EVERSPACE™ – это бойкий космический шутер для одного игрока, сочетающий элементы жанра roguelike с великолепной графикой и захватывающим нелинейным сюжетом. Вам предстоит совершить нелегкое путешествие по изменчивой и полной неожиданностей вселенной. Чтобы достичь цели, вам придется продемонстрирова...
EVERSPACE™ – это бойкий космический шутер для одного игрока, сочетающий элементы жанра roguelike с великолепной графикой и захватывающим нелинейным сюжетом. Вам предстоит совершить нелегкое путешествие по изменчивой и полной неожиданностей вселенной. Чтобы достичь цели, вам придется продемонстрировать летные навыки, опыт и способность импровизировать, одновременно заполняя белые пятна в своей биографии благодаря встречам с интересными персонажами, каждая из которых дополнит складывающуюся картину. Ни одна из попыток прохождения не будет похожей на другую: вам неизбежно придется иметь дело с новыми ситуациями, принимать решения в по-настоящему трудных случаях и стать участником множества запоминающихся событий.
Космический шутер в жанре roguelike без потери полученных достижений
Три доступных игроку корабля с обширными системами улучшений и различными способами наносить урон
Захватывающий нелинейный сюжет с множеством интересных персонажей
EVERSPACE™ is a trademark of ROCKFISH Games GmbH. All rights reserved. All other copyrights and trademarks are the property of their respective owners.
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It's pretty, but uncomplicated - the levels are often simple and wind up feeling a bit repetitious after you've run past them a few times. Much like Rouge itself.
Unlike Rouge perma-death doesn't mean loosing _everything_. You get to keep the money and spend it on upgrades for your ship and yourself.
That said, if you're looking for a quick chance to blast some outlaws and aliens while looking at pretty painted backdrops of planets and nebula and then get kicked back to the starting point with more money and more time so the next time is just-that-little-bit-different ... you might enjoy this game.
Consider it a entry-level space sim.
There are better space sims out there including its successor, all nebulously clouding over this game. But if youre orbiting around the idea of trying out a space sim without having to space out trying to learn rocket science. Give the game a try, You might just have a blast!
That being said, the game itself is an action rougelite. You jump across levels leaving a trail of debris of what used to be space invaders. It requires exploration but doesnt necessarily reward it; It throws a bunch of enemies at you that are a challenge by themselves; the weapons you get are fairly generic only sepperated by stats; levels arent unique enough to be memorable; Near constant necessity for materials to keep yourself alive... In short the game is simple.
So why the recommendation? The combat just shines. your ship handles amazing, even reacting differently from damage for each part. The AI fully utilizes the 3D environment making for interesting manuevers. If youre not carefull a fight with even a single grunt could be your end. If you can utilize the environment better than the AI, you'll live long... and prosper (lol). The combat just leaves me star-struck and over the moon.
Again the game doesnt exactly contain everything in the universe. There are other games that are a bit more meteor (tho not a lot that run great on modern hardware without fixes and/or comes with controller or stick support). you'll likely gravitate to those titles. But if its an entry-level game or a quick run at the speed of delight, nothing quite eclipeses it!
TL;DR: Slow burn, slow-to-learn dungeon crawler... in space! It balances poking around in beautiful places with spastic dogfights, and the difficulty settings let it be engaging for all skill types.
Really solid game all around. Even the story, though it was described to me as "barebones" and "functional", is fun and definitely not neglected. In fact, no elements are noticeably neglected. The game decided to include a specific set of features and fleshed them out satisfyingly, and then some.
Most every mechanic to do with RNG is paved over by player skill. Even the worst consequences of bad luck, like ship component damage or running out of fuel, can be mitigated (purchasing perks and preying on neutral parties, respectively). Even in the face of a worst case scenario, and here's my advice: play to your odds from the beginning. Set up your own safety nets. At worst, get the perk that allows you to scavenge your last ship.
Yes, your ship talks to you. And the protagonist is a huge dork. But they're just charming enough to evade my ire of such things.
My only complaints are:
Screenshots are impossible in fullscreen and the game was highly unstable in windowed mode (Win 7, R9 GPU, i5 CPU, 8GB).
The UI can get cluttered and being able to find what you need to focus on is a skill you must develop.
The alternate ships are not as different as they could be and seem generally underpowered compared to the default.
Other than that, this is a fantastic product for those who enjoy star-crossed space adventures but also have a need for some kinds of permanent progression. A lot of care was put into this overall. Bonus points for a great soundtrack and decent voice acting!
The sale price is an incredible deal-get it.
The physics are a lot of fun-moving in three dimensions with inertia! The varied weapon types are more than just skins unlike so many games these days, and there are more meta abilities gained from the ancients. It is a very linear game in some ways but open world in others. For instance choosing the next area to go to will not have many options, but once you are in an area you can go anywhere in it and do whatever you want. It is a roguelite type of game, you will die, buy upgrades and start another run.
The couple graphical issues I have had seem to come from my ancient GPU, I don't recall any bugs, haven't had crashes. Someone who hadn't played the game complained about not enough player ship types...but each ship is completely different and they have hundreds of upgrades. It's taken me many many hours to fully upgrade a single ship.
Space is beautiful.
Wow. First of all, I love roguelikes, but this is just an utter clustertruck.
In handles like any other spaceshooter if you were injecting horse tranquilizers in one arm and cocain in the other beforehand. It's way too fast to hit literally anything and I played a a lot of shooters. The tutorial is a lame joke, half of the stuff is not explained, and half of what is explained makes no sense (e.g. tutorial tells you to repair something although you don't have the resources).
The game is just all over the place in terms of GUI, controls and general handling, I even fail to see why it is called roguelike, because it tries to hold your hand at every step of the way, but fails to do that even. It seems like the creators constantly kept betraying their intentions and as such this game has a massive identity crisis, as it tries to fit space rpg, roguelike (which it isn't) and shooter under one hood and consecuteviley does a sad and poor job of it. There are probably hundreds of samey space rpg shooters that do a better job in all terms and don't handle like ass. I got this for free because of the christmas sale but boy oh boy would I be angry if I payed almost 30 bucks for this trainwreck of good intentions.
Altogether, a lot of parts of the game would separately be technically good, some even excellent, but the way they are bind together is just messy and uncreative and bad handling and poor gameplay are the results.
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Последние 30 днейПоследние 90 днейПоследние 6 месяцевЛюбыеПосле выходаВ период раннего доступа
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