Posted on: June 9, 2025

mr.MiADo
Игр: 207 Отзывов: 13
Super!!!!!
May be best game ever! I hope more chapter series!
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Game length provided by HowLongToBeat
From bug fixes, restored cut scenes, quests and characters to completely freshly-made new content, Mods are an essential part of the video game preservation. We teamed-up with these community-driven projects creators to offer you this list of handpicked Mods. Combining our strengths, these are now accessible right away, already installed within the base game for the smoothest experience.
The Mod you’re about to enjoy is the work of passionate fans who wanted to share their love in an even more meaningful manner. While every effort has been made to ensure a high-quality, stable experience, the original developers or publishers aren’t responsible for any issues that may occur from using this content. %italicEnd
Posted on: June 9, 2025
mr.MiADo
Игр: 207 Отзывов: 13
Super!!!!!
May be best game ever! I hope more chapter series!
вам это показалось полезным?
Posted on: June 16, 2025
Skyler_Batto
Игр: 100 Отзывов: 5
Mostly mid
Don't get me wrong, I love DOOM as much as anyone else. The issue with this game: delivery, conveyance, and pace. You have some of the same enemies, with the addition of one new one (not spoiling it here). But I'll start from the top. Delivery: Yes, I get that this is a fanmade project. But the delivery of story is kinda all over the place. Sometimes people feel flat when things are poppin off. Then there's times when characters include unecessary info, leave info out, or the conversation seems edited and parts that should have been cut out are left in or it's just scrambled to a point where you find yourself thinking, "Okay... wot?". Again, I get that this is a fanmade mod, so I don't expect a performance akin to Santa Monica Studios. Conveyance: Knowing that this is a fanmade project, I still can't forgive the conveyance. There are too many times when you find yourself asking, "What do I dooooo? Where do I gooooo?". Even the original DOOM 3 game and expansions had things like the PDA system to track codes, info, and objectives. Not to mention helpful things like actual signage or text on doors letting you know where you're at and where you're going. Not in this game. And not to mention, times when you can visibly see a location where you came from, from your current location. You do a thing, and see enemies coming from that earlier location and your brain immediately reasons, "Well, if enemies are coming from there, I must need to go there." Wrong. I could rag on conveyance forever. But I won't. These are just a few examples of this. Pacing: The pacing is- Idunno what to say. They tried to make combat fast-paced, which is cool. Kinda like DOOM 2016, goin back to them good ol' run-n-gun roots. Problem is, they're doing this with a DOOM game structure build on a framework of atmospheric horror. Not "I'm runnin and shootin demons! WOOOO!". That said, there are still some pretty DOOM 3-esque slow paced, atmospheric, horror elements. But for the most part, it's not.
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Posted on: June 16, 2025
GeneralSturnn
Игр: 323 Отзывов: 17
Great mod!
Only finished episode I, and now I'm onto Episode II, it's pretty good.
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Posted on: July 10, 2025
Squidstems
Владелец игрыИгр: 34 Отзывов: 2
fantastic mod
as good as the base game, maybe even better
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Posted on: July 11, 2025
azmodaus
Владелец игрыИгр: 55 Отзывов: 10
I LOVE IT.
GOOD MOD HOPE THERE WILL BE MORE
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