Posted on: December 14, 2018

kibbitz2000
Владелец игрыИгр: Отзывов: 7
Hope Beyond Divinity is Better.
Just beat it. It's okay. Melee is boring, most skills passive, three active melee skills total, IMO all worthless. Archers have spread, poison, 'spiritual' elemental and explosive shots. The explosive shot does fire damage, the elemental shot is randomly fire, lightning or spiritual. Enemies tend to have specific resistances which go up to 100 by endgame, means you need to Curses to lower resistances. Easier to just use the spread shot as you can land multiple hits with this skill on a single enemy. Damage from these skills are purely on skill level, which is good if your bow isn't great. Spear throwers have nothing. A few bosses use Lv5 Blind, makes you unable to target them for 15 secs, rendering melee or archer characters useless. I've found no way to cure this, I've won by using AOE magic to avoid targeting, or by Blinding them first. Unique gear is boring, all properties are random and thus have no personality. Game is biased towards swords, only other weapons with top tier (orange) options are a bow and an axe. Supposedly True Shot doesn't work, the Crossbow Expertise doesn't grant you a damage bonus and the description for Sword Expertise Lv5 loses the damage modifier (though the bonus damage is supposedly still active). One quest supposedly has an exit portal that doesn't work, so you can get stranded easily. Some quests can be very easily broken, leaving no way to finish them. Some localization issues in the English version. Highlighting your Vitality shows Health, when all references to it, even in the manual, are Vitality. Also, the statistic that governs Offense and Defense is Agility, but the Charms for it state that they confer a Dexterity bonus. Elemental Strike spellbooks boost Deadly Discs and Heavenly Blessing boosts Magical Might. Overall, it's okay, don't expect too much. Read a guide if you're worried about game breaking, and play a Wizard if you can't stand to play Diablo 1 style melee.
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