Caveblazers is an action focused platformer roguelike set in a fantasy world. Each game is unique with procedurally generated levels to explore and a massive amount of items, weapons and equipment to discover.
The game takes place in a recently discovered cave, said to hold "unimaginable power". You...
Caveblazers is an action focused platformer roguelike set in a fantasy world. Each game is unique with procedurally generated levels to explore and a massive amount of items, weapons and equipment to discover.
The game takes place in a recently discovered cave, said to hold "unimaginable power". You play as an adventurer setting out to explore the cave and find out what riches it holds. However, you are not the only one...
As you delve deeper in to the cave, you'll discover new areas to explore, new weapons and new monsters to try them out on.
Smart Characters! Throughout your journey you will encounter AI characters. Some friendly, some hostile. We're using an advanced pathfinding system which means friendly characters will be able to follow you wherever you go, and hostile characters will be able to track you down wherever you hide. There is no escape. Be afraid!
Platformer Roguelike! Caveblazers is a modern platformer which incorporates some Roguelike and RPG elements such as permanent death, randomized potion identities, an RPG-style inventory system and tons of items, equipment and upgrades!
Daily Challenge Runs! Each day a new adventure will be generated! It will be the same for everyone and you'll only get one chance at it! These challenge runs give you a starting loadout, and feature a set of different traits.
Epic Boss Battles! Between each area you'll encounter a boss. Each boss is very unique, requiring a different strategy to defeat. Bosses are generally gigantic monstrosities with life bars stretching across the entire screen. Good luck!
Character Customization! A whole load of unlockable hats, tunics, trousers, robes, and more! Or perhaps you fancy stripping off and heading in to the caves in the nude? Go for it!
Compelling Combat! Largely overlooked in other modern Roguelike games, Caveblazers attempts to move away from the simplistic combat systems we've seen in other games in the genre, and incorporates fun, fluid and fast-paced combat which is accentuated by the game's brutal and persistent blood effects.
Challenges! In case that isn't enough content, Caveblazers features a bunch of challenges for the well seasoned players to take a punt at. These challenges reward players with new items, weapons & perks!
One of the more fun and challenging metroidvanias I ever played. Very enjoyable. Although if you are new o the genre it can be a bit tricky to really get the hang of the mechanics. A lot of them are only told in the logbook after the fact, and it could be a great addition to have a little summary of blessings showing just below their name.
Might not be the best of games like this but it has a lot to offer. It feels more friendly to casual players because even if you are bad like me and can't win, there's still a lot of items and relics and whatnot to mess with, so it feels like I actually played the game even if I lose after a few levels, other similar games I struggle to enjoy unless I really dedicate a lot of time to slowly improving.
The lack of save is strange for a game where runs supposedly take between 1 to 1.5 hours. I'll call it 'suspend' instead of save to avoid confusion with weird people who say "it's permadeath, of course you can't save". There are relatively very few roguelikes with runs more than 30 minutes, where you can't suspend the game and come back later.
The game seemed perfect on my handheld pc but the game won't switch audio source like all my other games do, so docking it to swap to a bigger screen doesn't work well unless I want to pull out an extra cable so I don't bother.
On switch, it seemed to be fine because it's so easy to suspend the whole device, but let's say I decide this game is perfect for my work lunch breaks, play for 30 minutes, and want to play something else when I get home, but my device is locked into this game or quit the run, so eventually I just stop playing it.
I could go on but basically I just feel locked in and there's a lot of random little annoyances and things that prevent me from just wanting to play or being able to enjoy the game, and almost all of these annoyances would be solved by a save system. Not trivial to implement, but it's just a really standard feature that completely kills the game for me by not having it.
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Последние 30 днейПоследние 90 днейПоследние 6 месяцевЛюбыеПосле выходаВ период раннего доступа
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