Posted on: October 11, 2021

GCC50
Владелец игрыИгр: 66 Отзывов: 27
swish missed, swish missed
I cannot, in all good honesty, reccomend this game. Its based on a popular series of novels which I read years ago and still own. The story sounds interesting, largely because the author Raymond Fiest, wrote it. The gameplay descends into drudgery, largely through its core game mechanics. The endless tedium of the combats, that despite its open world nature, cannot be avoided. They are made all the more annoying by the party constantly missing, despite having higher than average chances to hit. This high rate miss ratio is matched only by the combats unfairness at times. The game does not level scale and the designers clearly thought mobbing your small party and wiping you out a lot is fun. So getting through this opening chapter is an exercise in patience. Its really not until the third chapter of the game that your party becomes less of a victim to these combats. Roleplaying games are not just about combat and story. There should be missions and small sidequests and opportunities for loot. Missions/Quests do exist, but the game has no in game journal keeping track of what you have taken on. This means that unless you keep notes, you will find it hard to track missions and quests. The loot is a typical mix of badly damaged armour and swords. A few coins but no real powerful loot or healing. Healing is a real issue here. Your starting mage, is not terribly powerful and its going to be a long while before he develops anything useful. The end result is that you have to camp for days on end to heal. This requires food. Which the game is quite stingy on passing out. The devs also put in spoiled and poisoned food. Because nothing makes recovering from a hard fight quite as fun as dealing with an entire party dying because the food was spoiled and poisoned. These elements made the game a chore and in the end I have no patience for this style of game anymore. Go back and read the books instead.
вам это показалось полезным?