Posted on: January 3, 2025

Rictone
Zweryfikowany użytkownikGry: 78 Opinie: 1
Night Vibes
A nice slow pace game, great voice acting and lore.
Czy to było pomocne?
Ta gra zawiera dojrzałe treści odpowiednie tylko dla osób w wieku 17+
Klikając "Kontynuuj" poniżej, potwierdzasz, że jesteś w wieku 17 lat lub powyżej.
Wróć do sklepu© 2019 DONTNOD Entertainment and Focus Home Interactive. VAMPYR is developed by DONTNOD Entertainment and published by Focus Home Interactive. VAMPYR and its logo are registered trademarks of Focus Home Interactive. All other trademarks or registered trademarks belong to their respective owners. All rights reserved.
Długość gry według HowLongToBeat
Posted on: January 3, 2025
Rictone
Zweryfikowany użytkownikGry: 78 Opinie: 1
Night Vibes
A nice slow pace game, great voice acting and lore.
Czy to było pomocne?
Posted on: May 30, 2025
everset
Zweryfikowany użytkownikGry: 332 Opinie: 10
Good vampire story
I really like vampire fantasy so I might be a bit biased here but I like the story. The game is aesthetically very pleasing (excluding some weird liquid reflections, maybe it's the style). Decent gloomy, atmospheric soundtrack, good voice acting... Only complaints I have in the combat department. I have been dying repeatedly in random alleys to mobs of the few same uninteresting types of enemies for periods of my playthrough. I admit it's partly skill issue, but also environment design and pronounced vulnerability to stun and effects-over-time. Despite this I enjoyed boss battles, even when I struggled. I believe more could have been done to allow for greater mobility of the main character. Even with supernatural abilities I felt substantially limited in movement, this was even more amplified by complex and confusing city layout. tl;dr Cool story and visuals, Eye candy boss battles, Mediocre movement and combat.
Czy to było pomocne?
Posted on: June 23, 2019
zealot25
Zweryfikowany użytkownikGry: 137 Opinie: 2
Very disapointing
This game is NOT a rpg. it has a very strong story but this is so focus on boss battle that this is painful. Battle are messy interesting and you have to take a lot in order to go through.
Czy to było pomocne?
Posted on: April 9, 2020
BluMag9
Zweryfikowany użytkownikGry: 307 Opinie: 4
Something Solid this way comes
Vampyr puts you in the shoes of Jonathan Reid, a doctor returning home from WW1's front lines to find London battling Spanish Influenza. He is suddenly attacked & brought into the world of vampires that lived alongside humanity. You are then set on the path to find out why you were made a Vampire & what's going on. This game doesn't flinch away from the horrors of a viral outbreak ravaging the land, so if the current situation as of writing (April 9th 2020) has got you down, this won't pick you up. On top of that it's got an atmosphere of typical depictions of London of the time with cobblestone everywhere, rustic buildings & industrial factories at the edge of town all shown through mostly foggy streets lit by candles, small fires & the moon itself. All the accents and designs are spot on due to majority of the cast & crew being western European, though the dialogue may not be the greatest. On Gameplay, the combat system is clearly taking from the From Software "Souls" combat, with more a focus on the faster elements of Bloodborne, but not as refined. It adds a stun system that is a meter slowly drained via the offhand weapon until you put them into a stun state where you can feed on your enemies. Outside of combat you freely roam a large set of 4 hubs & speak with the few people who roam or have no choice but to be out on the street. You get to learn about them & uncover their own personal mysteries in dialogue sequences that feel like a mystery game, you can even get locked out of questions, quest & rewards for answering wrong. And the game locks you in to any choice made via an aggressive auto-save system with no way to go back without modding. On the front of sounds & the music, It's is very string focused orchestra with pieces reminiscent of Wojciech Kilar's on Dracula though there are a few times Synths come in. Complimented by folly that sells impacts. It's over all a great game but not prefect, hopefully a sequel or prequel is made to fix it's issues.
Czy to było pomocne?
Posted on: December 20, 2020
modkon
Zweryfikowany użytkownikGry: 489 Opinie: 4
Just what the doctor ordered
Vampyr isn't perfect, but it’s still special. I love parts of it so much I've played it 4 times in about 1 ½ years. When I watched trailers of the game I was intrigued by the setting and atmosphere. What put me off was the design of the main character who looked like a hipster which didn't seem to fit in with the rest. Playing the game for the first time I quickly decided that it didn't bother me much. Especially with a character who's portrayed by his voice actor so darn well. Seriously: To me, Anthony Howell's performance here is one of the best in video game history. So that, combined with an intro sequence that still gives me chills every time I see and hear it, reeled me in right from the start. To cut this short: The story couldn't quite keep up with the great first impressions. Too many plotholes and too little time put into making the various (exposition) dialogues at least a little more interesting (and there ARE a lot of those). And that's a bummer, because to me, story and characters are the most crucial aspects in a video game. Usually. Two aspects of the game are so well done however that they outweigh my gripes with the story and make Vampyr so special to me: the atmosphere and the soundtrack. There are some games out there that can pull you in with their great surroundings, but I’ve never seen it done quite so well as in Vampyr. I love the art style that looks a bit like it was painted. It's a very nice and fitting touch. And while the streets of London are dark, gloomy and dirty, the lighting gives it such a beautiful look. Combined with weather effects like rain or fog it feels amazing. The music contributes to this as it’s hauntingly melancholic and just evokes many emotions in and of itself. The indoors are very pleasant to look at, as well. The combination of setpieces and lighting works to create a gloomy and yet cozy atmosphere. Even on my 4th playthrough I couldn’t get over how gorgeous the world looked and the music tracks sounded.
Czy to było pomocne?
Coś poszło nie tak. Spróbuj odświeżyć stronę.
Brak recenzji spełniającej wybrane kryteria