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Vampire: The Masquerade - Shadows of New York

w bibliotece

3.2/5

( 51 Recenzji )

3.2

51 Recenzji

English i 3 innych
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Vampire: The Masquerade - Shadows of New York
Opis
You’re a nobody. An outcast in your own vampiric sect. A political prisoner of no particular value. An immigrant who never found her roots in a city of immigrants. A chainsmoker whose favorite pastime is staring blankly at the streets through the windows of a fast food joint at 4AM. The sinking feel...
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Opinie użytkowników

3.2/5

( 51 Recenzji )

3.2

51 Recenzji

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Szczegóły produktu
2020, Draw Distance, ...
Wymagania systemowe
Windows 7 SP1, Dual Core 3 GHz, 4 GB RAM, ​1 GB VRAM OpenGL 2.1+, 2 GB available space...
Opcjonalna zawartość do kupienia
Vampire: The Masquerade - Shadows of New York - Artbook, Vampire: The Masquerade - Shadows of New Yo...
Czas gry
4.5 hGłówna linia fabularna
6.5 h Główna linia fabularna + dodatkowe zadania
7 h Kolekcjoner
5.5 h Wszystkie style
Opis
You’re a nobody. An outcast in your own vampiric sect. A political prisoner of no particular value. An immigrant who never found her roots in a city of immigrants. A chainsmoker whose favorite pastime is staring blankly at the streets through the windows of a fast food joint at 4AM. The sinking feeling in the pit of your stomach tells you that you’re doomed, and distorted voices from the shadows seem to agree. The curse of your clan makes interacting with everyday technology difficult. Dissociation is your natural state.

But when New York’s Anarch leader meets a gruesome end, out of all the bloodsuckers in the metropolis, you’re the one picked to investigate. Make no mistake: this is obviously a trap, yet another move in the horrible game of Jyhad, the eternal struggle for power between warring vampire generations. But you’re Lasombra, and if there’s one thing you know, it’s this: if the Ventrue Prince and her followers underestimate you, they’re going to deeply regret it.

Vampire: The Masquerade – Shadows of New York is a visual novel set in the rich universe of Vampire: The Masquerade. It acts as a stand-alone expansion and a companion piece to our previous title, Coteries of New York. While Coteries was a general introduction to the world depicted in the 5th Edition of the hit tabletop role-playing game, Shadows presents a more personal and unique tale.

  • A visual novel tackling themes of personal and political horror, suitable for both Vampire: The Masquerade veterans, and fans of narrative-driven games who are newcomers to the setting.
  • A stand-alone expansion to Coteries of New York. See the familiar metropolis through entirely different eyes. Expect new characters, new locations and a fresh original soundtrack.
  • Play as a member of the Lasombra clan. Formerly vicious foes of the Camarilla, the Magisters decided to search for safety in the ranks of their former enemies. Master the shadows and communicate with the inhabitants of the Other Side, but beware – Oblivion is always lurking out there, ready to devour you whole.
  • Explore the streets of the Big Apple. While you search for ways to satiate your bloodthirst, catch glimpses of various fascinating vignettes and forge connections with the eccentric inhabitants of the city. One playthrough won’t be enough to see it all.
  • Shape your mind, shape your fate. You used to avoid defining yourself and tried to stay neutral, but given your situation, you can no longer afford to do so. The choices you make will alter the way you think, and your thinking will alter the paths you take.

If it’s called Vampire: The Masquerade, does that mean you have something in common with World of Darkness, Bloodlines 2, Redemption, the cult tabletop RPG system, or...?

Yes. Shadows of New York is set in the same shared universe, but offers stand-alone experiences and stories. You may spot some connections with the other titles, but Shadows is not a sequel to any existing products. The World of Darkness is a media franchise and shared universe, shaped by various creators and participants, meaning: all stand-alone stories play into a greater whole. Berlin falling to the Anarchs during an official LARP, the Lasombra clan joining forces with the Camarilla in the Vampire: The Masquerade - Chicago By Night 5th Edition sourcebook, Sophie Langley’s plot to take control of New York in Coteries of New York – all of these events subtly influence and interact with each other.

Do I need to play Coteries of New York to understand and enjoy the story of Shadows of New York?

Not at all. Shadows of New York is a stand-alone expansion to Coteries of New York, which means it shares the New York City setting and a large part of the supporting cast with our previous title, but is designed to offer a different experience. Coteries served as an introduction to the basics of Vampire: The Masquerade 5th Edition – it was focused on showcasing different vampire Clans and core concepts of the setting through the point of view of a newly-fledged vampire, a character who did have a defined backstory, but by and large meant to serve as a player avatar.

Shadows of New York is a more personal story, told from the perspective of a well-defined character who’s already integrated into the Kindred society and has a developed inner monologue of her own (which means you influence her personality instead of shaping it). Those who are familiar with Coteries will already know a large part of the cast and catch some references that would otherwise go unnoticed, but those who decide to start with Shadows and get back to Coteries later should be able to enjoy both experiences just as much as they would if they played them in their release order. The two stories are essentially separate, different both tonally and thematically.

Which platforms will Shadows of New York be available on? Will there be a simultaneous release date?

Shadows of New York will launch simultaneously on PC (Windows/Mac OS/Linux), PS4, Xbox One and Nintendo Switch in 2020.

Does the game support controllers?

Yes. You’ll be able to play both with mouse and keyboard, as well as with a controller.

(c) Paradox Interactive, Vampire: The Masquerade - Shadows of New York® Copyright© [2020] Paradox Interactive AB (publ) All rights reserved. (c) 2020 by Draw Distance S.A. All rights reserved. Trademark: Draw Distance is the property of Draw Distance S.A. copyright notice.

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Standard Edition
Deluxe Edition
Artbook
Soundtrack (MP3)
Soundtrack (WAV)
Soundtrack (FLAC)
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Minimalne wymagania systemowe:
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Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
4.5 hGłówna linia fabularna
6.5 h Główna linia fabularna + dodatkowe zadania
7 h Kolekcjoner
5.5 h Wszystkie style
Szczegóły gry
Gatunek:
Działa na:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.12+)
Premiera:
{{'2020-09-10T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
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1.6 GB
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Recenzje krytyków
63
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Opinie użytkowników

Posted on: September 6, 2024

Decent fanfic

Same verdict as Coteries: good atmosphere, decent writing with a bit of cringe—for VtM fans worth checking out on sale but not at full price. The feel is different though: to me Coteries felt like a tabletop session while Shadows feels like a fanfic. To be clear, Coteries had little choice but it did IMMERSE you in a role. The changes in Shadows take that feeling away and make it clear you're reading someone else's story. The biggest one for me is the narration is 1st person now, not 2nd person (Julia says "I see X" instead of the game saying "YOU see X"). And there are numerous time skips that take away the feeling of being a fledgling with no idea what will happen next—we just skip to Julia having already dealt with it. Last big change is that Julia is a well-defined character. That made the minor dialogue choices feel unimportant because it doesn't feel like filling in a blank slate—Julia is always Julia no matter what you pick. About that character, personally I found her abrasive, edgy and self-righteous, which was annoying because these things were clearly meant to be relatable—contributing to the fanfic feel (and I say that as someone who does relate in many ways). BUT I've seen plenty of comments saying Julia was their favourite thing about the game so it really is a personal taste thing. I don't wanna sound like I hate Shadows because I don't. It feels like a well presented, decently written fanfic—and I mean that as neutrally as possible. If that sounds interesting, pick it up on sale (but definitely try Coteries first).


Czy to było pomocne?

Posted on: November 16, 2022

It's a good visual novel

Don't expect a video game. There is no real game mechanic you can influence. You can influence the narrative, but that's it. That's fine, because that is what makes it a visual novel. The soundscape and artwork are sublimely atmospheric. The central mystery is a murder mystery whodunnit. It competently drives the plot, but what kept my interest was the journey of the protagonist. I feel it was worth the €10,79. If you are interested in getting acquainted with visual novels and/or the 5th edition of the Vampire: The Masquerade ttrp, I can well recommend it. If you're looking for a video game, there are probably better options for you.


Czy to było pomocne?

Posted on: September 11, 2020

A More Focused Successor to Coteries

If you've enjoyed the story, presentation, and mood invoked by Coteries of New York, Shadows of New York will not disappoint. I welcomed the fresh take of a more focused story seen through the eyes of a single Lasombra character, established quite compellingly. The eerie mood got kicked up a notch this time around, which fits the shadow clan well. Like Coteries of New York, it's mostly a story-focused visual novel, with few choices sprinkled in. Those not a fan of that approach will not find much in a way of improvement. Otherwise, for what it is, it's a marvelous treat, and a great companion product to other VTM books and games. It feels a bit longer than Coteries, but not by much, with similar level of modest replayability for those truly dedicated. As I am looking to recommend this to people who are not familiar with VTM, I am unsure if this game will appeal necessarily. It feels tailored more to established fans, especially VTM lore nerds like myself. For long-time fans of VTM games, there are even a few notible references to a prior VTM game I won't spoil. It's very hard to miss if you're familiar with that prior game's characters. Similarly, even though it is a standalone story that players can enjoy right away, Coteries players will benefit more from the familiar evolving conspiracy and established characters. Still, the Lasombra character's journey may yet pull in newcomers, given her unique struggles. One critique I'd like to give to the game's writing team is that, while having thoroughly enjoyed the more fleshed-out Lasombra character, there were moments, especially near the end, where she surprised me with the amount of knowledge she suddely acquires between scenes, seemingly "off camera" as it were. Though I enjoyed the resulting exposition (as a lore nerd), it felt a bit disjointed, the narrative overriding well-nurtured immersion up to that point. Otherwise, keep up the good work. I thirst for more! :)


Czy to było pomocne?

Posted on: December 14, 2024

Pretty cool visual novel

Great to understand the mood of "vampire the masquerade". With special edition it has a lot to helo a storyteller like myself for my tabletop games


Czy to było pomocne?

Posted on: September 11, 2025

I loved it

My point of view on this game is that it has to be approached as a story of self reflection and self searching, where a young vampire has absolutely NO chanches to overtun elders. If you are looking for a sotry where a neonate kills princes, destroys wharehouses, kills werewolves and flies away on stolen cabs, this is not your game. If you are looking for the real vampire experience, the one from the 90's concept, this is it.


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